Reviews and Problems with Campfire Legends: The Hookman
Showing 1-10 of 10
User review by starrenz
22 January 2012
Summary: This was a really short game, but fun while it lasted. It isn't your typical HO game in that you aren't given a list of inane, nonsensical objects to look for, but rather objects that have direct relevance to the adventure puzzle at hand. At last - no more senseless searching for pipes, bats, hearts or maple leaves! Excellent graphics, an effective soundtrack, good voice acting, and a well-paced plot kept me going for this one.
Summary: Its been awhile since someone had reviewed this one and the reason I'm writing one now is that I am getting ready to play The Last Act and I didn't want to come back and have different thoughts about this game after playing that one. This is a game put together very well. Beautifully drawn scenery and readily playable HO scenes. Although at times, there were some items which were hard to locate because they were very small.
Summary: I am one of the rare ones here who did not really like this game. The firefly hint system is deplorable, although a hint to new players to the game when you think you have run out of ff's go back through the scenes and they re-appear randomly, I found this tiresome but good or not I like to finish my games.
Summary: This game is definitely not a 5, it's above 4, but just not high enough to hit a 5. Nevertheless, it is a good game. The overall atmosphere was well-done creepy, and I did get a few jumps as i played, thinking that the Hookman will come and take the protagonist away at any time. Then there were the HO scenes, which were very well done; very pretty in fact, and all the objects were directly related to the plot - a huge rarity. Plot-wise, it was fascinating, to me that is.
Summary: If you find typical seek and find games boring, and adventure games frustrating, you will love this, as it's the perfect blend of the best of both worlds. Not to mention an intriguing story, fantastic artwork and some actual thrills. This is a perfect game all around, and I can't wait to play the sequel!
Summary: Looks like I'm in the minority since I didn't really enjoy the game. The graphics were fine. The storyline seemed to make sense for the most part. I didn't even mind the travelling back and forth. The part that drove me insane was the constantly having to fix everything. Want to listen to the radio? Gotta find the pieces and fix it first. Want to make a phone call? Gotta find the pieces and fix it first? Want to fix the flat tire?
Summary: I was ("some kinds of") surprised with this Campfire Legends: The Hookman. The creators Zylom hadn't impress me much in the past because their games were totally comic-ized, "candycone"-like designed but the core concepts were normally dull! (check out their past games prior to 2009) But since they merged with Game House / RealArcade, Zylom had their power enhanced: They release good to great to outstanding games constantly.
Summary: This game is one HOG sitting in the external games hard drive that I have yet to play, and upon reading raving reviews, I decided to give it a go despite the fact that I am quite chicken. Chicken fears realised, y’all. As many have noted, this IS a short game as compared to most, but it took me 2 days to finish it, cos I mainly unwind and play at night. This game really creeps me out.
Summary: Pros: good graphics, interesting storyline and searching for ONLY items that made sense in the course of the storyline--something incredibly rare in HOGs. You tell me how, in a game set in Victorian England, there can be a cell phone that one needs to find. OTOH, the hint system could stand improvement, and there were SO many loose ends. Why was her file there? Why did Patrick have (then not have) his medical file in his car?