Summary: I bought this game with high expectations. I had ignored some less favourable reviews, because there are always some purists who complain about things being different from previous Civilization games. However, I was disappointed with this release. I should warn you now that I haven't played any Civ game since Test of Time, so some things I call "new" may not be new to you. Also, this is an Activision job, which is not "officially" Civilization.
Summary: I have a real problem with this game. In all honesty, it's the game Activision should have released a year and a half ago, in version 1. Nothing has changed all that much, other than fixing the much maligned bugs and quirks of version 1. The interface is essentially the same, as is the feel of the game, which is less than enjoyable.
Summary: CTP (call to power) will give you a long game filled with many many choices. I will compare CTP with CIVIII. These games are very similar. They are almost exactly the same in how a city is managed. Each city has the 20 nearest squares from which to draw resources for its livelyhood. Buildings and units are built based on the amount of production harvested and the types of factories and power-plants used.
Summary: Yes, this game is quite old now, however, I dig it out and play it every 3 months or so. I have also been able to get several friends into it... even recently! They didn't mind that the graphics look a bit out-dated, especially compared to the ("fisher-price" looking) Civilization 3. I have played Civilization 3, and was severely disappointed that it was not multiplayer (CTP2 has always been multiplayer).
Summary: If you have not played Sid Meier's original Civilization or Civilization II (without the Call to Power in the title) then you do not know how good this game use to be. Civilization III is probably a few months away. Sid Meier actually has input in Civilization III which means it will most likely be a decent game. Firaxis is producing CIV III and Hasbro is publishing it.
Summary: While this game is getting a bit old (and thus, cheaper :-)), it remains one of the best simulation games that I've played. Activision does have a nasty habit of rushing games out the door and then posting patches online (get the patch!) but CtP II features solid gameplay for hours of enjoyment. I gave this a 4 because it's missing a few features I'd like to see, such as different civilizations having different capabilities, and the AI could be better.
Summary: I was really excited to get this game after I had beat CTP quite a few times. When I finally bought it I was very impressed about what Activision did in a short amount of time. The only big disappointment I had was the outer space part of the game being taken out. My favoite new thing is the Akimbo Scenario. I also like the new country borders because it helps me set my goals: to make my civ be big. Diplomacy is really easy in this game.
Summary: I am sure a lot of players might disagree with this review but CTP 2 really has taken some steps in the right direction. If you liked CTP (1) game play interface then you will like this sequel. The following are the major changes: Combat - A very important change is the addition of an armor attribute to each unit. This means that the phalanx will no longer be able to stand toe to toe with a tank - it simply won't be able to do much damage even if it hits.
Seriously flawed-- If I could return this game, I would
Keith R. Hartman, Amazon
5 May 2003
Summary: Personally, I feel ripped off for having wasted money on this product. Like Call to Power 1, the game has some interesting features, particularly the variety of stealth units. However, the game suffers from a number of MAJOR PROBLEMS. Not only does it appear that the designers never playtested this game, it's clear that they never went back and played the first Call to Power either; many glaring problems from the original are still here. The worst problems: 1.
Summary: Starting caveat: I am originally a Civ player although I picked up CTP/CTP2 in lieu of CivIII. First of all, CTP2 is FAR superior to CTP. They definitely fixed alot of the balance problems. (Although they didn't get the trade mechanism figured out.) The game is incredibly deep. You could, potentially, spend far more time playing this game than any Civ. The stackability of units seems to be something Sid Meier is averse to.