Summary: An unlockable Zombie game mode is a pleasant surprise, but it won’t take the place of Left 4 Dead. Call of Duty: World at War doesn’t disappoint us, but it never matches the riveting excitement of Call of Duty 4. It’s worth your gaming dollar if you like first-person shooters; just remember to manage your expectations.
Pros: Lengthy single-player campaign is engaging; fun co-op mode.
Cons: Unimpressive AI; tired setting; makes us long for Call of Duty 4.
Conclusion: If you love World War II and really want to play what might just be the last best game set in the conflict, then take this release, install it and play through the campaign on the hardest difficulty level. If you get a friend to join you, the whole experience will be better. Then, take the disk and frame it, while swearing you'll never touch a shooter set before the 1950's (unless a totally cool World War I Stormtrooper FPS comes up).
Excerpt: First Impressions My reaction is The theater for next gens war is set. While many might feel like taking a step backward by plunging into the WWII chaos, a franchise far beaten and milked than a dead horse, Treyarch still believe there’s some life left in that proverbial carcass. For many (and Infinity Ward themselves), the developers of the latest iteration to the COD family are nothing more than a sack of menacing copy-cats. And it might be true to some extent.
Conclusion: Although World at War too often feels like a refit, it’s a refit of one of the greatest games of the current generation - and one that’s, by and large, been confidently handled by Treyarch. The WWII setting compounds the wearying feeling of over-familiarity, but the solid engine that powers the game ensures that it’s often the most spectacular take on the conflict yet, and one that’s certainly the most exhilarating.
Excerpt: is another very high quality experience. The ferocious pace of action and perfectly pitched difficulty for whatever setting you initially choose, make for one of the most engrossing and addictive FPS campaigns around. Rather than play for a couple of hours in several sittings here and there, this is the sort of FPS story mode you could easily work through in one or two sittings.