Excerpt: The odds have always been stacked against Call of Duty: World at War. This sequel revisits an undeniably exhausted FPS setting—World War II—and wasn’t designed by series creator Infinity Ward, but Treyarch has delivered a sufficiently compelling shooter. World at War doesn’t bring any lasting innovations to the FPS genre, but it has enough unrelenting shootouts and dramatically scripted events to keep us immersed in the action.
Pros: Lengthy single-player campaign is engaging; fun co-op mode.
Cons: Unimpressive AI; tired setting; makes us long for Call of Duty 4.
Excerpt: First Impressions My reaction is The theater for next gens war is set. While many might feel like taking a step backward by plunging into the WWII chaos, a franchise far beaten and milked than a dead horse, Treyarch still believe there’s some life left in that proverbial carcass. For many (and Infinity Ward themselves), the developers of the latest iteration to the COD family are nothing more than a sack of menacing copy-cats. And it might be true to some extent.
Conclusion: Although World at War too often feels like a refit, it’s a refit of one of the greatest games of the current generation - and one that’s, by and large, been confidently handled by Treyarch. The WWII setting compounds the wearying feeling of over-familiarity, but the solid engine that powers the game ensures that it’s often the most spectacular take on the conflict yet, and one that’s certainly the most exhilarating.
Excerpt: is another very high quality experience. The ferocious pace of action and perfectly pitched difficulty for whatever setting you initially choose, make for one of the most engrossing and addictive FPS campaigns around. Rather than play for a couple of hours in several sittings here and there, this is the sort of FPS story mode you could easily work through in one or two sittings.
Excerpt: Call of Duty: World at War is a lot like its predecessor, Call of Duty 4: Modern Warfare. In most respects, this is a good thing. The guns are tightly tuned, the tone is gritty and mature, and the action is exciting and fast-paced. It boasts the same addictive multiplayer system as Modern Warfare, and even expands the multiplayer possibilities by allowing four players to play through the campaign cooperatively.
Pros: Gritty, exciting story, Same excellent multiplayer system, Four-player cooperative campaign, Bayonets and flamethrowers, Nazi Zombies
Cons: Familiar setting, Familiar game mechanics, Familiar guns
Conclusion: It's ironic how a number of those that have cried foul at the possibility of CoD5 returning to WWII have likely changed their minds. While many of the over ten million CoD4 owners are probably skeptical over this game, it's become increasingly tougher to write it off. World at War may make us lose count with how many times we've played a virtual interpretation of the bloodiest era in human history, but it should also bring it to life like no other game has.