Excerpt: It seems as though we have been at war in WWII games for longer than the real war. When the first Call of Duty came on the market, it was one of the best WWII FPS games in a category that was already overflowing with games. It had a great single player campaign, gritty and hectic combat, amazing sound effects and a very enjoyable multiplayer. If you were a fan of the original game, you will be pleased to know that Acitvision has brought all of those aspects to COD2.
Excerpt: Call of Duty 2 is the most amazing looking WWII game to date, and that is saying something. I am not referring to just how clean the graphics look either. Call of Duty 2 blends style and substance to create a very immersive FPS experience. At one point you may be admiring the huge, finely detailed landscape, only to have your world thrown into chaos.
Excerpt: Developed by Infinity Ward, Call of Duty 2 is in every way a sequel to the original. As in the original, there are American, British and Russian campaigns, set from 1941-1945 - the Russians fighting in the area around Moscow and Stalingrad, the British fighting in North Africa and Normandy, and the Americans fighting in Normandy and Germany. This time out, though, you do not have to play the three campaigns in a linear order.
Excerpt: Built on the gangbuster success of the original Call of Duty, Infinity Ward has taken an evolutionary step in developing their new war masterpiece, Call of Duty 2. While the World War II genre is increasingly becoming more crowded, Call of Duty 2 rests at the top of the pile. It's important to note that the sequel almost feels like an extension of the previous game, with a few added features and a graphical face-lift.
Excerpt: I know there are some of you out there who are so sick of World War 2-based FPS games that you're just reading this to see how bad I think Call of Duty 2 is. And in my review of the expansion pack to the first Call of Duty, I said that something needs to truly change in this sub-genre if developers want to keep selling WW2 games. What I didn't expect is for the guys at Infinity Ward to do exactly that.