Summary: This could have been so good. I play BF2, 2142 ect and these are cpu/mem intensive and they don't crash, so why does C4 crash every 10 mins? Shoddy code, no thought, turns a great game into a rubbish one.
Summary: Didn't have any hardware problems (but they are numerous). There are endless hours of gameplay here, but they quickly become long and tedious. The missions are badly balanced, and the interface is a leap backwards compared to Caesar III.
Summary: As others have said, this was a much-anticipated game. I played Caesar II and III and was extremely excited when I heard that IV was coming out. What a letdown! I didn't have any of the installation errors that others have mentioned, and I haven't had the game crash on me.
Summary: The Caesar heritage, as well as the "spinoffs" (Pharoah and Cleopatra) set a high standard for this series of games. Unfortunately, Caesar 4 had a different design team than the previous Caesar games, and as in many (if not most) cases where a new Studio takes over someone else's idea, they just...
Summary: Having had hours of fun playing the previous incarnations of Caesar and also Pharaoh and Zeus, I was really anticipating this. Unfortunately, as with Age of Empires III it's a case of poorer gameplay for the sake of not very impressive 3D graphics - and my PC is relatively high spec.
Excerpt: One of the best and the most popular city building games comes back as Caesar 4. The first city building game I tried was Caesar 3, then Zeus, Pharaoh and Cleopatra. All of these games seemed to have almost the same style of gaming.
Pros: graphics, sound, Roman architecture
Cons: difficult, boring after some games, not much to choose from
Summary: A huge disappointment: wooden, claustrophobic 3D graphics; unstable toolbar & commands; you start each map with a road in place (why??); you have to build different types of housing, rather than let your population build its own...