Summary: I do not know what to say about this game It is both repetitive, pointless, boring, and ... that's it. It takes a lot of games that have already done, the construction of bridges, in a simulation. This is absolutely not exciting. Go his way is the best solution, especially for the price too expensive !
Summary: Not the worst bridge building game, but a variety of issues keep it from being more than average. On the plus side, it's the prettiest of its genre that I've seen. On the negative, the maps aren't that challenging, the physics simulation is temperamental (re-running the same simulation can often have very different results), and the hydraulic mechanics are similarly afflicted.
Summary: This is a lazy rip off of a flash game called Cargo Bridge, you can find this on any good flash game website. Even most of the levels are the same, they only upgraded the graphics and called it a new game, poor form and a bad representation of Indie Games!
Summary: I am not a technical engineer. But started looking at the game, because it's somehow related to Christianity believe. I wanted to know how to build bridges. Tried the first bridge and it collapsed. Started thinking, why? then tried again and succeeded. Trying to improve my design and create my own cheapest bridge possible. The controls needs time to get used too. There is an simple advanced construction user interface. The simple interface speaks for himself.
Summary: An engaging little game that makes little fuss, but drawed me completely. I've always found constructing things rewarding, and building a bridge that works, and can stand up to trains, winds and earthquakes gives you a huge dollop of satisfaction when you complete a level. I keep coming back to this game, by playing it in windowed mode in the corner of my screen, it makes no fuss, just letting me dip in and improve my design every time I think I have figured out a way of...
Summary: This game follows a very similar game called Bridge 2000. The only difference is that the interface and the physics was much better implemented in Bridge 2000. The concept of this game is to complete a bridge and have your design tested. Testing includes cars, buses, trains and tanks but also natural elements like earthquakes and high winds. If it was not for the poorly thought out interface the game would be more fun.