Summary: Breath of Death VII is a parody of old school RPG's, no more, no less. The combat system has a somewhat unique combo system,but is otherwise quite standard, Where this game really shines though is in it's humorous dialogue and the way it constantly points out RPG cliches.
Summary: Really short and full of random RPG jokes, cliches, and game design choices. There's about 5 hours of gameplay here and the ending is an abrupt CONGRATS YOU SAVED THE WORLD PLAY AGAIN ON A HIGHER DIFFICULTY OR TRY TIME ATTACK.
Summary: I've read some of the reviews. Yes - this is a Classic RPG. It is humorous, funny, original in some respects, yet certain design choices deter me from diving into this game with my head. Example: i hated early Final Fantasies. Why?
Summary: Very old school rpg that I liked until I lost about an hour of progress because I died and didn't bother to save. Hate losing progression and have not lost that much time in a game since my gamecube/ps2 days. Hopefully cthulu will be better
Summary: I was hoping that this would play similar to the early Ultima games. While the looks are there, the gameplay isn't. There's not a whole lot of depth. It does have some positives like game controller support and a very simplified user interface. Also the combat is nicely done.
Summary: This game is terrible. It is supposed to be a throwback to the old days and then it takes 2 hours to finish. I don't remember finishing a RPG on my superNES in 2 hours, ever. It used to be more like 20 minimum.
Summary: A guy walks into a shop: "Hello, I'd like to buy a steaming pile of manure". Shopkeeper: "Ah, I have just the thing", quickly serving up a double pack of Breath of Death and Cthulhu Saves the World, "That's 89 pence please!" This game is just so bad, where do I begin? Well, I want my 89 pence back!