Excerpt: Ten years is a long time. Wait, I think I've started a review this way already. Anyways, Namco Bandai's Tales series has now been in North America for ten years, and with this auspicious landmark, the popular franchise has made its way to the new generation of consoles with Tales of Vesperia .
Excerpt: Before the advent of the N64, Namco's Team Wolf squeezed out Tales of Phantasia for the Super Famicom in 1995. Since then, the Tales series has evolved to become a relatively noticeable Namco series, particularly after the success of Tales of Symphonia for the GameCube. Tales of Vesperia --the latest console project from Team Symphonia--brings Tales into the seventh generation of consoles, starting with the Xbox 360.
Excerpt: Buying and playing a Tales game is similar to inviting an old friend to dinner: you know exactly how the night will go down. Some may criticize the series for this, while others no doubt find this fact comforting.
Conclusion: Unique, l’ambiance visuelle de Borderlands saute inévitablement aux yeux et possède en aparté un cycle jour/nuit. L’utilisation du cel-shading rend le titre plus chaleureux, et ce n’est pas plus mal ainsi. Le Unreal Engine 3 est bien exploité, bien que par moments le titre fasse preuve de textures extrêmement floues et imprécises. On retrouve là encore un problème inhérent au moteur, l’apparition soudaine des textures. La bande sonore est composée par Jesper Kyd.
Pros: Le style graphique, Le jeu à plusieurs, La durée de vie, L'aspect RPG
Cons: Textures lentes à charger, Scénario simple, Bestiaire limité
Excerpt: Walking into Borderlands, I was unsure what to expect from the game. From its onset, it had been plagued with comparisons to Fallout 3 or Diablo (including from yours truly), leading to the distinct possibility …
Excerpt: Borderlands is an undeniably fun game with a killer concept, innovative game mechanics, a gorgeous art style, and kick-ass cooperative gameplay, but it also includes some frustrating design choices that require the player to bend to the limitations of the game. If you can do that, and you enjoy shooters and Diablo-esque action RPGs, you’re going to love this game. The sales pitch for Borderlands is simple: It’s first-person Diablo… with guns.
Pros: Amazing combat; millions of possible weapons; fun mashup gameplay.
Cons: Friends must be same level for multiplayer; no mini-map; no world map; no goal marker in fast travel.
Excerpt: Borderlands was rather hastily compared to everything from Fallout 3 to Diablo 2 in the months before its release, but the recent slew of trailers featuring foul-mouthed robots and psychotic bandits, along with the colourful and controversial cover art, suggested a wicked sense of humour more akin to the Oddworld games or even Grand Theft Auto.
Pros: Fun and addictive, Very entertaining co-op, Fantastic weapons
Cons: AI almost non-existent, Lack of variety, Buggy
Conclusion: Borderlands is a fun game that is marred by a thin story, simple quest design, lack of customization options and no dedicated servers. But don't let such flaws stop you from checking it out. The game can be really boring after level 20 or so single player, but the fun comes from getting a few buddies together with decent gaming rigs and Internet connections to mill around Pandora looking for the legendary vault.