Excerpt: If reviews were written by putting marks in checkboxes, at the end of the tally, Bookworm Adventures 2 would be considered an extremely competent game. The storyline, featuring a talking worm and a cast of fairy-tale legends, is cute without the saccharine-sweetness the game could have easily fallen victim to. You’re given a ton of levels to complete over three sprawling chapters that bring to life classic stories directly from noted literary characters.
Excerpt: Weâ€™ve all heard about peanut butter and chocolate, right? Weâ€™ve all faked enthusiasm over the mixing of two things that we think wonâ€™t quite work but, in fact, does! Weâ€™ve all heard routines and diatribes about those wacky pitchmen in Hollywood who try to glom fame off of two famous things by squishing them together [...
Excerpt: I would have loved to have been a fly on the wall when the idea for the original Bookworm Adventures was pitched. I’m guessing it went something like this: PopCap exec: “Gentlemen, you’ve created a fantastic game in Bookworm. It’s selling pretty well, but I think we can do more with it. I’ve been thinking it might be fun to combine it with another game genre. Any ideas?” Designer 1: “How about a hybrid FPS?
Excerpt: Popcap, die Firma die für die Computersucht vieler, vieler Leute verantwortlich ist und unsere armen Mitbürger zunehmend in ihre Abhängigkeit treibt, hat vor kurzem den zweiten Teil der Bookworm Adventures Saga rausgebracht. Ob Popcap es schafft das Spielprinzip von Scrabble herzunehmen und es erfolgreich mit RPG-Elementen zu garnieren, erfährt ihr nach einem mutigen Sprung ins […]