Summary: This game poorly done and not something anyone should ever waste any amount of money on. Not when there are hundreds of free flash games out there which offer better atmosphere, scenery, direction, and gameplay. It's art is sub-par to the point of being grade school quality.
Summary: It felt empty. Honestly this isn't an experiment. This isn't really a game. It took me all of 45 minutes to beat. There is hardly even a level, more of an introduction to something that might have been a game. It could be a neat idea, but for $5, that's all you're getting, an idea.
Summary: it was short but I tell you it was worth it. there was so much creativity and I really enjoyed playing through it. I think most of the guys that don't like it are video game experts that can figure out the puzzles too quickly.
Summary: Bottom line: Blueberry Garden is a solid game of experimentation hidden beneath the introductory layer of a puzzle-platformer, and when you play it I think its easy to see why it won the IGF Grand Prize in 2009. Ambitious, crisp, and full of loving attention, Blueberry Garden is a great game.
Summary: Dont listen to those claims of its "experimentalism" and its fake "indie" awards. The only real experiment here is how many people will buy a virtually contentless game. And litterally, I meant it has NO content. The is nothing to do, no point at all no story, 2d graphics....
Summary: A wonderful experience for a single afternoon! If you like games with little to no instructions and just the urge to explore, you should try this. Also very great from an artistic perspective, great mood!
Summary: Not very substantial. There's not a lot to do, not a lot of variety, and not a lot of depth to the stuff you do. You don't feel very rewarded for your actions. But the game is worth 5 dollars, if barely. If your into the indie scene and experimental games, its worth the small price tag.
Summary: An excellent one-man indie project (though don't forget Daduk's music) - You won't find a game here in the sense we're usually led to expect these days, but a 2d playground involving a simple but smoothly simulated ecosystem of both plants and animals - and a subtle but cruel timelimit you'll have...
Summary: I played the game for about 3 hours, beat it twice. I paid $5 for it, just downloading it from Steam. I think I got more than my money's worth: the music and artistic style is very soothing. It reminds me of dreams.