Summary: having invested about 20 days played time in this game now my attention is drawn towards providing an updated review. The game currently has a leveling system which you can spend point in traits, they provide either small number bonuses or small increases in mechanics, like less damage taken while cc'd.
Summary: BLC is probably best described as League of Legends meets Street Fighter 4. Balance is fantastic, every bloodline (hero/champ) is viable at all tiers of play, and good in the hands of a player who has learned to play it. Player skill and teamwork determine how well you do - trying to pick a FotM/OP bloodline or spending real money on purely cosmetic outfits/weapons does not.
Summary: BLC's main goal is to bring You, the players the very best of the PvP experience. The game offers a nicely balanced combat and plenty of customisation options for your bloodline. For the free accounts, there are four bloodlines on weekly rotation with the option of purchasing more, later in the game via in-game currency or funcom points (premium currency). There are also another three type s of accounts for wich, You have to pay.
Summary: TL;DR Avoid this game if you aren't from US/Europe. To be competitive in a game that compels you to be so, yet at the same being crippled, as if in each game you are Russell Crowe at the end of Gladiator in his battle with Joaquin Phoenix, so that each loss feels cheap - and the losses are basically guaranteed. The premise of this game is simple, yet groundbreaking at the same time: PvP ar ena without the gear-grind, and completely balanced and skill-based.
Summary: A decent enough game, but it lacks depth (although I suppose that's the point). It gets very boring after a while (there's only 2 game types, arena (deathmatch) and CTF). It takes far too long to grind up enough points to buy a bloodline (a champion/hero), as in, I logged ~50 hours of playtime and was only 60-70% of the way there, including the couple hundred bonus coins for signing up/com pleting the tutorial and the first few achievements.
Summary: This game was awesome when i first found it, and for the first several hours of gameplay, but as soon as i started playing ladders it lost all its fun. You are given four random classes, one of each archetype, have to have 17,000 blood coins in order to unlock the first class of your choosing. After killing countless bots and only getting 12 blood coins for each match i decide to go try ou t ladders where one can actually make a decent amount.
Summary: I would love to give this refreshing new game a higher score but it often feels like a half-baked product. So much potential, such a great design. But the lack of content makes it extremely boring after several matches. Sure, you can never be as deadly as a skilled individual who put countless hours into the game, so the game leaves you a lot of "space" for improvement. Unlike DotA, LoL or HoN, this game features no items, skill levels or creeps...
Summary: I picked this game up on recommendation from some friends who play DoTA and WoW Arena, and I was very impressed! The games are fast and action filled, and the game looks very good! I upgraded my account after the first week, The Seeker is by far my favorite bloodline! The game is very easy to just pick up and play, and you very quickly see improvement in your game as you learn to combine y our abilities.
Summary: A perfect game for 5 or 500 minutes of pure fun :) (It's even free!) Bloodline Champions is a pure PvP adrenaline rush, and not much else. You face off against equal (but different) opponents and duke it out over a predefined series of matches, each lasting from about 2-10 minutes. At present you get to choose from 16 different heroes, but if you play for free you will have a new choice of 4 heroes each week.