Conclusion: Overall the Blood Bowl experience from developer Cyanide is going to be best experienced by actual Blood Bowl fans. The harsh void of an instructive and friendly tutorial is enough to send away newcomers within the first minutes of firing up the game. While graphically pleasing to the eye on the surface, the limited range of pitch animations and the woeful interface decisions rampant throughout the game make Blood Bowl one heck of an offender.
Conclusion: But then you have to imagine that those people already have Blood Bowl , and outside of the roster update it's difficult to see what they'll gain from purchasing the Legendary Edition . The new arenas look pretty enough, but bringing the total to nine is hardly earth-shattering, whilst the singleplayer AI hasn't been overhauled to provide a different singleplayer experience. Is £20-25 too much to ask for the additional races then?
Conclusion: Blood Bowl parvient donc à pratiquement nous surprendre par tant de qualités. Ce n'est pas un jeu idéal ou parfait, loin s'en faut et il y a quelques reproches à faire, mais il est d'une profondeur inouïe qui le fait parfaitement coller avec le souvenir que l'on avait du jeu de plateau, ce qui est particulièrement fort. Car on s'était tout de même tellement amusés il y a de cela plusieurs années que le challenge était extrêmement ardu à relever.
Pros: Fidèle à Blood Bowl, Délirant, Stratégique, Prenant, Drôle
Excerpt: Ah, the smell of blood and grass, to hear the roar of the crowd again, to lie motionless on the field of battle because my spine was broken by a TreeMan, Blood Bowl is back in Blood Bowl: Legendary Edition . Sometimes more, in its simplest form, is better. Balance is a hard thing to achieve. On the other side of balance is equilibrium and attrition. Basically, its like adding dynamite to paper, rock, scissors. I have been really remiss in not playing for a while.
Excerpt: In my macrocosm of geekdom, I have actually played, or tried to play, the original board game version of Blood Bowl . It is not a light, fluffy game by any stretch of the imagination. It is a very rule-intensive and dice roll-intensive experience. Like the very beginning of modern video games, Blood Bowl seeks to simplify and automate the more tedious portions of a turn-based game like this. Not arguing over dice rolls alone is enough to sell me on this game.
Conclusion: Even in the early hours of a campaign or a competition, Blood Bowl is exciting. Dice rolls occur almost every time two players interact, making even the smallest acts, like running past a defender or tackling the ball carrier, tense moments. The gong that resonates dramatically when you relinquish your turn during a risky play will start to make your stomach drop, but pulling off a dicey move may cause you to cheer, or at least breathe a sigh of relief.
Pros: Addictive turn-based mechanics that give tension to every move, Delivers the look and feel of the Warhammer universe, Online league play is challenging and a total blast, Fantastic risk-to-reward ratio.
Cons: Messy menus and unhelpful tutorials will turn off newcomers, Limited customization options, Real-time matches are unbalanced and chaotic, Inconsistent AI.
Summary: This board game translation is a lot of fun, but it could have been so much more.
Pros: Addictive turn-based mechanics that give tension to every move, Delivers the look and feel of the Warhammer universe, Online league play is challenging and a total blast, Fantastic risk-to-reward ratio
Cons: Messy menus and unhelpful tutorials will turn off newcomers, Limited customization options, Real-time matches are unbalanced and chaotic, Inconsistent AI