Summary: How this game received ‘generally favourable’ reviews, I will never understand! It provides absolutely nothing but an annoying and dull experience… I have read some of the comments on the forum where people have said once you get past the first few hours you will come to enjoy it! Really no, I don’t want to waste my time doing that, the fundamental aim is to collect blocks and then use How this game received ‘generally favourable’ reviews, I will never understand!
Summary: A vey nice puzzle game with some platforming. Good visuals. The puzzles become quite challenging but doable by the end. The story wasn't taking itself seriously and didn't include sexy female parts or zombies for a change, I liked it!
Summary: Blocks that Matter is a funny indipendent 2D platform game with all the benefits of the genre (longevity, cleverness, simplicity) and none of the cr*p of the average LOL-WE-SO-INDIE product. Bravo Swing Swing Submarine! Too bad your next game is going to be an iOS ripoff...
Summary: This is a pretty basic, but fun little puzzle platformer. They've even thrown in a story and a couple upgrade elements to make it more interesting. The puzzles are quite challenging which makes it all the more rewarding.
Summary: Blocks That Matter is a puzzle game with some platforming involved. The Adventure Mode has about 40 levels total, and there are also about 20 optional bonus levels to be unlocked as you collect hard to reach blocks locked in chests through each area. You are also given access to several bonus levels that have tie-ins to other games that were included in the same Humble Bundle that must Blocks That Matter is a puzzle game with some platforming involved.
Summary: Blocks That Matter is an excellent game, inspired by the two kings of block-based games: Alexey (the creator of Tetris) and Markus (the creator of Minecraft). The plot is as follows: Alexey and Markus are working on a secret project: a small robot capable of digging blocks. However, when they said "secret project", most people assumed it was a game.
Summary: A cleverly designed puzzle game that doesn't rush the player to make logical decisions. The game will make sure that you understand the mechanics so that you can approach each situation and have a good idea as to what will happen when you make a move. I'm not that keen on the twitch gameplay of being rushed by giant bosses on the few occasions they appear, but I got through it without much A cleverly designed puzzle game that doesn't rush the player to make logical...