Academy is a turn-based strategy game set in World War 2
that pits players against the AI (or other players) in war-torn Europe. Whether
it’s tearing out from the Normandy landings or engaging the Germans in the
Battle of the Bulge, players can expect a tough experience.
Excerpt: Blitzkrieg is a real-time strategy/war game covering the ground war in Europe and Northern Africa during WWII. Similar to Sudden Strike, you fight as a commander for the German troops, the Soviet army, or the Allies in three large-scale military campaigns, one for each of the sides. Each campaign is divided into missions, and each mission is divided into several objectives.
Excerpt: Blitzkrieg is a real-time strategy game set in the Western, Eastern, and African fronts of World War II. RTS games set in World War II often fail to deliver because they play too much like RTS click-fests with WWII units. Blitzkrieg attempts to bring some realism into the WW2 RTS genre without sacrificing the inherent playability of RTS games.
Excerpt: The Wargamer is pleased recognize John Tiller and HPS with
our Award for Excellence. World War II: The First Blitzkrieg is elegantly designed with important factors handled simply yet accurately. Including several campaigns that haven’t been well-covered in other wargames, and boasting an AI is good enough to make simulations meaningful,
World War II: The First Blitzkrieg is an excellent title for the World War II grognard.
Excerpt: Blitzkrieg might not have set the gaming world alight when it was released last year, but it was still a solid World War II real-time strategy game that put the focus squarely on tactics instead of base building or resource harvesting. Blitzkrieg received a stand-alone expansion earlier this year called Blitzkrieg: Burning Horizon. It basically offered more of the same, but with some new units, artificial intelligence improvements, and a new subject: Rommel's campaigns.
Conclusion: Given that Blitzkrieg offers little inventiveness on the structure, the gameplay is highly addictive and well done. Deploying units into battle is effortlessly completed because of the infantry units being link together; without any time wasted clicking on each unit to control the whole squad. Deploying tanks is also promptly done before the enemy can squeeze off too many shots.