Excerpt: Everyone who calls himself a WWII-afficionado has had enough opportunities to prove themselves these few last years. In a lot of genres, games concerning WWII have been released. There are two genres, though, that rose head and shoulders above the rest.
Academy is a turn-based strategy game set in World War 2
that pits players against the AI (or other players) in war-torn Europe. Whether
it’s tearing out from the Normandy landings or engaging the Germans in the
Battle of the Bulge, players can expect a tough experience.
Excerpt: Blitzkrieg is a real-time strategy/war game covering the ground war in Europe and Northern Africa during WWII. Similar to Sudden Strike, you fight as a commander for the German troops, the Soviet army, or the Allies in three large-scale military campaigns, one for each of the sides.
Excerpt: The Wargamer is pleased recognize John Tiller and HPS with
our Award for Excellence. World War II: The First Blitzkrieg is elegantly designed with important factors handled simply yet accurately.
Conclusion: There are levels of detail, intricacy and underlying technical sophistication in the game which it is just not feasible to go into in an article of this kind. In my view, this is a game that is easier to pick up and play, and has less complexity to deal with for the user, than say the PZC series,...
Pros: Much depth and realism; good introduction to wargaming.