Excerpt: What if I tell you now you will be able to lead another life and have another husband or wife!? About 6 months ago while doing a research on cyber culture I came across this social game called Second Life. I was directed to secondlife.com where I had to choose one of the noob avatars and a unique username for my account. After the mundane process of registration I was asked to download the official Second Life viewer. The viewer looks green in color.
Pros: good for socialization and money making
Cons: one might hurt themselves by entering into a long distance virtual relationship
Excerpt: So, 2 and a half years ago I decided to create an account on Second Life after seeing an interview on television of this couple that had met and married in real life after originally meeting on Second Life. How does this 'game' work. I say game, but some people don't call it that, they call it an 'online social experience.' The rules are, there are none. You can do as you please.
Pros: it's fun, a good way of meeting new people, can do what you like and life the second life you want
Excerpt: Second Life is an online, 3D virtual universe created by Linden Lab. It has been around since 2003 but it has only been over the past week that I have had any interest in going on there. I have had two previous accounts over the years, one a few years ago which lasted all of ten minutes as I played through the “tutorial” and decided that I did not like it, the fact that my laptop at the time did not like to run it did not help.
Second Life = Not just pixel porn and virtual dating
26 August 2009
Excerpt: I joined Second Life in March 2007 after my mother passed me a magazine article detailing women running businesses in-world and owning land. I thought that sounded right up my street despite not being a gamer so I joined up. There is too much to cover about the world itself and has been done here already to an exceptional level so I'll just tell you my experience instead and it might give you a flavour.
Pros: No bar on creativity, possibility to meet some great people
Cons: Steep learning curve at beginning, a good internet connection helps and graphics card
Excerpt: I have been playing Second Life for around 3 years now. When you first start it can be very daunting because you are in a huge world with no money, however you can buy money but I made my own. In those 3 years it has been quite a rough ride. I have started with nothing at all, joined medieval and gorean groups, assassinated people in role-play games, built furniture, built boats, design cars, sculpt cars and much, much more What you can do is try yourself out at...
Excerpt: Secondlife is an online world, which is mainly user generated in its content. It is owned and created by Linden Lab Research (known as LL) a san francisco based company. Users, known as residents, can log in using the downloadable viewer and use the "metaverse" in almost any way that they wish. Some people build or create, others run the large entertainment industry and many use the environment to spend time with online friends and explore.
Pros: learn new skills, meet cool people, express yourself, have fun, anything is possible .
Cons: some people are not what they seem, can get addictive .
Excerpt: I got this game originally because my Grandad had it but he gave it to me as a gift. I had played lots of army first person shooter games before, but never one where you can control an entire army! This tells you allready that this was indeed my first experience at this type of game. Nothing wrog with the CD installation and once the game was underway I loved it!
Pros: great game play, good graphics, three different forces, super online play
Excerpt: Second Life is an internet phenomenon that has sprung up in the last few years. It is basically an online community of people, who can talk and instant message one another. There are apparently over a million residents, although around a tenth of this uses it on a regular basis. It is famed for its ability for players or "residents" to make money in game called "Linden Dollars" and then convert it back into money in the real world.
Pros: Huge worlds, lots of people to meet, can create almost anything .
Cons: Can be overwhelming, some people aren't sociable, not to some people's taste
Excerpt: Ahhhhh, Second Life... where to start? Probably from the beginning. I have now been playing Second Life for nearly 4 years-- my fourth anniversary is the 30th March. In March 2004 I read a review in a PC magazine about Second Life. The review was favourable, and included a screenshot of "avatars" sitting in a hot tub. I have GOT to try this, I thought, and so I did.