Summary: This is a pretty decent game, but I didn't find it as enjoyable as I thought I would. It's a bit more creative than many other time management games I've played, but it lacks something. Before opening, you must place tables or decorations to accomplish goals, hire a suitable staff, and design a menu that will meet all of your customer's demands. This is certainly different than your average multiple click time management game. It takes a bit of strategy.
Summary: Unlocking dishes, upgrading your kitchen equipment, decorating the restaurant are the most appealing features of the game to me. Five different cuisines make it more challenging too. However most of everything you do in the game needs money, so your prioritizing skills are put to the test - "do I unlock a newer, more profitable dish or stick to the cheaper ones and make my stoves faster instead?
Summary: I really enjoyed this game. Like Diskette said below me, although I had credits accumulated through Big Fish, I couldn't wait and paid full price from the developer. I also agree that it's more strategy than time management. As said, you run different themed restaurants. At the beginning of each day, you are told your customers' preferences and you have to plan your menu accordingly. I really enjoyed the mini-game to unlock dishes.
Summary: This is a really solid time management game. The 'boulevard' is 5 different restaurants, each with different cultural themes which you unlock over time. You pick a restaurant to run each day and decide on your menu (depending on what customers feel like), hire and train staff, discover ingredients and recipes (each restaurant is different) and decorate your restaurant.
Summary: Bistro-Boulevard ist ein sehr schönes Spiel. Ich muss sagen, es gewinnt je länger man es spielt. Es macht viel Spass, die Restaurants auszustatten und teilweise ist es auch ganz schön knifflig die Rezepte zusammen zu stellen. Aber das macht auch den Reiz des Spieles aus.