Excerpt: How do you critique a dream? It’s the problem we face in reviewing Irrational Games’s BioShock Infinite , a game that straddles the gap between an adventure title and a first-person shooter. That’s not a reflection of its overt design—BioShock Infinite is, at its core, a title that will leave those with less-developed keyboard and mouse skills a bit sad.
Pros: Excellent pacing; wonderful character development; a story you’ll spend hours talking about; barbershop quartet.
Cons: Combat can feel a bit uninspired if not downright easy (save for the game’s final mission); linear.
Excerpt: The last mainstream first-person game we played that had no multiplayer modes stuck on for good measure was Dishonored, and you may remember that it was very well received. Now we have BioShock Infinite, a game whose only aspiration is to submerge your head in a charged ocean of suspense, complex perspectives, and unforgettably weird imagery.
Excerpt: The Good : Fine single player action. Solid pacing. The Bad : Enemy AI isn’t the sharpest knife in the drawer. Elizabeth is a very odd creature. The Ugly : Story lacks cohesiveness. Ten minute ending movie is nearly incomprehensible. I’m going to go against the grain here and say that, while I really liked BioShock Infinite, I don’t think it is as good as the previous BioShock titles. Rapture was a beautiful, self-consistent world full of wonder and intrigue.
Summary: Though it sometimes struggles to reconcile its genre-constrained combat with its lofty storytelling goals, BioShock Infinite exhibits ambition and a boldness of theme rarely seen in FPS titles.
Excerpt: BioShock Infinite aims so damn high – fittingly, since its alternate-reality 1912 city of Columbia literally floats atop clouds – that it’s a wonder it successfully hits any of its lofty goals at all. But it does hit them, again and again. A stunning original world of retro-sci-fi technology and gorgeous scenery. A cast of fully fleshed-out, memorable characters who deliver real emotional impact. A great villain and a greater monster.
Excerpt: I still have the notebook I used the first time I saw Bioshock Infinite being played live. It was at E3 a few years ago, behind closed doors. As a huge fan of the original Bioshock and System Shock before it, I was excited to check out the next game in the series but cautious due to the fact that I didn't think anything could pass up my experiences to with the previous titles. Looking back at the notebook, I wrote down words like "mind blowing" and "game changing.