Summary: This game is quite fun - I liked the way it feels like a direct extension of the first. HOWEVER: It is obscene that they require a connection to Windows Live to save your game. Yes, you read that right - you can't even *save the game* without being logged into Windows Live, and you have to enter your stupid key every time. I'm an obsessive saver (lost progress post-boss fight one too many times), so this was just untenable for me.
Summary: This game should carry a warning: Beware, this title utilizes Games for Windows Live and SecuROM. Yes, even though this is a digital distribution, it still has SecuROM. No, I don't know why. So is the game any good? Who knows, I haven't gotten past the launch screen. Edit: Well, I've tried out the game, on a Win7 64-bit system, and it's literally unplayable.
Summary: One of the most disappointing games I've played in a long time. It's not awful: the graphics are serviceable, and the combat mechanics are pretty good. However, it's a severe drop in quality from the original Bioshock. The story is confused and uncompelling; the environments and characters are far less interesting, particularly the main villain; and there's certainly no moment that even approaches the power of the encounter in Andrew Ryan's office.
Short and dumbed-down FPS - not worthy of the name "Bioshock"
3 June 2010
Summary: I just finished playing Bioshock II (BSII) and I must say, after playing and loving Bioshock I (BSI), this was a disappointing experience. The story line takes place 10 years after the events in the first game and makes references to the events that occur there. Here are my thoughts on the game: Pros: 1. Slightly more rivetting story than the first. 2. Get to play as a "Big Daddy" (BD). While it is cool, it really isn't as great as it sounds.
Summary: You get the impression that the developers really wanted to get back at users for something. First, the DRM on this game is a pain, requiring an active connection to play unless you don't mind losing all your progress every time you stop playing. Next, the game is short. Very short. I completed what I thought was a fairly good end of level battle and the next thing I knew the end of game movie starts. It's like 2/3rds of a game at best.
Summary: Bioshock 1 hinted at beauty, even though it was the beauty amidst ruins. Bioshock 2 doesn't. It's just a depressing walk that gets more and more sad with many needless and sad deaths. I can't tell you too much, but the ending is depressing too and if you're someone who likes to win at the end of the story, sorry.. You have no chance to be much of a hero in this one as you could decide before. Twice you have to kill friends, and there's no real reason you should.
Summary: I am a huge fan of the original Bioshock and by no means expected the followup to meet or exceed the previous high standards. I expected a fun game that reminded me of the brilliance of the first. I'd like to tell you that's what I've found, but I wouldn't know as the game crashes every 10-15 minutes. The trouble started after installation. I was asked to register for a GFWL account, which I had no desire to do.
Summary: I just loved bioshock, so when bioshock 2 came out, it was an immediate buy. Same starts off nice, story is not too exciting,but at least challanging. Than about half way the difficulty factor disappears (And that's playing on the hardset setting) - you can destroy anything with so much ease that the game just evaporates away. Endgame was contrived as well, which left me with a bitter aftertaste.