Summary: Wonderful unique turn based roguelite game. The gameplay is fun and the robots are funny. The music is cool. There are plenty of ways to customize what you do and a whole level of difficulties suiting the most casual to the most hardcore players. My only gripe with this great game is that it can be tedious and often difficult to go through all of your spoils after a mission and Wonderful unique turn based roguelite game. The gameplay is fun and the robots are funny.
Summary: I've really enjoyed this game. I'm a fan of TBS and roguelikes in general, and this has a good mixture of the two for me. There are two parts to the game the strategic map, where you choose what objectives to tackle. You can't tackle all of them, and you can't see much past where you have already fought you way through, so you have to choose carefully. Different missions give I've really enjoyed this game.
Summary: Bionic dues is a turn-based tactics strategy game, that mixes in some roguelike elements. You play as a robot pilot controlling the last 4 remaining friendly bots defending a cyberpunk city from an invasion of hostile robots. The game's individual missions play out similar to a floor in a roguelike. Each mission is a randomly generated grid that includes enemy robots, loot, and Bionic dues is a turn-based tactics strategy game, that mixes in some roguelike elements.
Summary: This game is like a blend of Mechwarrior, Diablo and X-COM, with an interesting strategic meta-game for choosing each mission. Lots of enemy variety, with each of the enemy bots having different mechanics which encourages the player to use a variety of tactics throughout each mission.
Summary: One of the best and most creative games I have played in a long time. If you like rogue-likes or turn based strategy games you will love this. The mission variation is fantastic and and the meta game of trying to choose which mission to do next and trying to decide when to fight the final battle adds tension to the already tense and fun dungeon crawls. Add to that a great sound track and One of the best and most creative games I have played in a long time.
Summary: Great little strategy game. Take your team against an army of enemy bots. The enemies have a lot of personality, with quirks ranging from being lonely to targeting system bugs to hating cover (and reacting violently to it), to being deadly aggressive. You get loot from each mission which is used to customize your bots, letting you increase weapon range/damage/aoe, or add special abilities Great little strategy game. Take your team against an army of enemy bots.
Summary: It's been quite a while since I've enjoyed a game this much. I'm consistently passing up the chance to play Dishonored, Saints Row 4, GTA 5, Castlevania: LOS, and many other "must play" games for this. It's the perfect combination of strategy and roguelike. There are several types of missions, and which one you choose can have a significant impact on how the game progresses. During It's been quite a while since I've enjoyed a game this much.
Summary: I can nitpick at this game. There's never enough buggy robots around the corner. For each hilarious wisecrack, there's one that's... oddball Arcen humour. Normal mode is a bit of a cake-walk (as a rogue-lite, one should set it at hard or more). Interface at launch is smooth, but the execution is not quite perfect/transparent (where's right click to un-equip? Keyboard-shortcuts navigation I can nitpick at this game. There's never enough buggy robots around the corner.
Summary: Fun roguelike/strategy/action rpg hybrid. First mission is easy everything after that requires careful thought and planning. The game does quite a bit that I haven't seen with other roguelikes a large, board-game esque metagame (almost like Valley 2) where you decide which missions to undertake (finishing those will usually unlock other missions in turn), a mission structure within Fun roguelike/strategy/action rpg hybrid.