Summary: Bionic Dues takes place on the eve of a robot invasion, and everywhere signs suggest that the fault for their ascendency lies with us. This is a cruelly mechanical world devoid of natural comforts, from the city map that resembles a circuit board to the cold interface that envelops the entire...
Pros: Massive potential for replayability, Failure has real meaning, thus prompting thoughtful gameplay, Catchy soundtrack, Fast-paced mech combat
Excerpt: Five minutes of Bionic Dues was almost enough. I was attracted by turn-based tactical mech combat but swiftly repelled by confusion and comedy voiceovers. I quit. Later, just before bed, I decided to try again, reasoning that while Arcen may not be on a winning streak, their games are usually more...
Conclusion: Putting these minor gripes aside; if you can’t tell already, I really like this game. Indie devs don’t always come up with the goods, but Arcen are doing a damn fine job of it. Bionic Due is not only a necessary purchase for all true rogue-clone fans, but it’d easily be a pride-worthy addition to...
Excerpt: The city map is a web of nodes spread out before me. Every one of them under the control of the robot rebellion. With each passing day all those armouries, labs, and production factories bolster the e
Bionic Dues Review | Dues The Business, Mechs Us Proud
9 December 2013
Conclusion: The Short Version: Bionic Dues delivers tough decisions, sweeping tactics and enormous mech battles; packing massive replayability and unpredictability into its budget price point. A 'Rogue-lite' to remember and to savour through numerous scorched-earth defeats and hard-won victories.
Pros: Rock-solid, versatile and unpredictable tactical mech gameplay, Uniquely tense time limit demands tough decisions and sacrifices throughout multiple playthroughs, Staggeringly replayable and rewarding, especially on Ironman Mode
Cons: Ugly workmanlike visuals and art direction, Best played on Iron Man mode, but could be frustrating for some players, A few customisation UI gripes - more choice of weapons (vs upgrades) would have been nice
Excerpt: Empecé Bionic Dues ilusionado . La cosa prometía, un roguelite con mechas , escenarios auto generados, una gran personalización, varios tipos de enemigos… Un orgasmo friki , vamos. Pero tiene un gran lastre que ya ha hundido grandes proyectos: es injugable .
Summary: In Bionic Dues neem je als speler de controle over een leger van vier robots, de zogenaamde Exo’s. Deze Indie-game is een turn-based strategy spel in 2D van de hand van een kleine studio. In de nabije toekomst nemen de robots je stad over.
Pros: Spelen met Exo’s, Strategische opties, Grappige beschrijvingen en oneliners
Cons: Frustrerende momenten, Upgraden enkel binnen de lijntjes, Cijfertjes bestuderen