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Bionic Dues
8.2 out of 10

Bionic Dues

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Reviews and Problems with Bionic Dues

Showing 1-10 of 11
Overall 7
7.0

Bionic Dues (PC) Review

Cubed³
4 December 2014
  • Summary: Rogue-likes have had it hard over the past few years. Taking their inspiration from the original Rogue game, the genre has featured large, usually randomly-generated, dungeons in which the player is tasked with navigating, while fighting a stream of enemies and finding the exit, all done in a series...
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Overall 7
7.0

MechWarrior meets XCOM.

GameSpot
23 October 2013
  • Summary: Bionic Dues takes place on the eve of a robot invasion, and everywhere signs suggest that the fault for their ascendency lies with us. This is a cruelly mechanical world devoid of natural comforts, from the city map that resembles a circuit board to the cold interface that envelops the entire...
  • Pros: Massive potential for replayability, Failure has real meaning, thus prompting thoughtful gameplay, Catchy soundtrack, Fast-paced mech combat
  • Cons: Hideous visuals, Attempts at humor wear thin, Tough learning curve
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Bionic Dues

Rock, Paper, Shotgun
11 October 2013
  • Summary: Five minutes of Bionic Dues was almost enough. I was attracted by turn-based tactical mech combat but swiftly repelled by confusion and comedy voiceovers. I quit. Later, just before bed, I decided to try again, reasoning that while Arcen may not be on a winning streak, their games are usually more...
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Overall 9
8.5

Bionic Dues

Strategy Informer
10 October 2013
  • Conclusion: Putting these minor gripes aside; if you can’t tell already, I really like this game. Indie devs don’t always come up with the goods, but Arcen are doing a damn fine job of it. Bionic Due is not only a necessary purchase for all true rogue-clone fans, but it’d easily be a pride-worthy addition to...
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Overall 8
8.0

Expert Review

Snackbar Games
8 October 2013
  • Excerpt: The customization is deep, the combat is simple but fun and the aesthetic is reminiscent of computer games of the ’90s. The constant push forward is welcome, and while I can lose, it’s nice to know that there are no bad decisions to be made in terms of mission selection.
  • Pros: Fun mech customization, interesting narrative, simple mechanics
  • Cons: Voice work isn’t very good, hard to believe that such dumb enemies rose up
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Overall 6
6.0

Bionic Dues PC Review

pcgamesn.com
18 September 2013
  • Excerpt: The city map is a web of nodes spread out before me. Every one of them under the control of the robot rebellion. With each passing day all those armouries, labs, and production factories bolster the e
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Overall 8
7.5

Bionic Dues Review (PC)

Softpedia
14 September 2013
  • Conclusion: Bionic Dues is a surprisingly complex and entertaining roguelite title that will certainly keep players coming back for more thanks to its random levels and quite challenging gameplay.
  • Pros: +Complex RPG mechanics, +Varied levels, +Plenty of customization options
  • Cons: -Visuals aren't that impressive, -It is a bit hard to get into, -Story is lackluster
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Overall 8
8.0

Bionic Dues Review | Dues The Business, Mechs Us Proud

Dealspwn
8 October 2000
  • Conclusion: The Short Version: Bionic Dues delivers tough decisions, sweeping tactics and enormous mech battles; packing massive replayability and unpredictability into its budget price point. A 'Rogue-lite' to remember and to savour through numerous scorched-earth defeats and hard-won victories.
  • Pros: Rock-solid, versatile and unpredictable tactical mech gameplay, Uniquely tense time limit demands tough decisions and sacrifices throughout multiple playthroughs, Staggeringly replayable and rewarding, especially on Ironman Mode
  • Cons: Ugly workmanlike visuals and art direction, Best played on Iron Man mode, but could be frustrating for some players, A few customisation UI gripes - more choice of weapons (vs upgrades) would have been nice
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Overall 8
7.5

Robot per tutte le stagioni con Bionic Dues

IGN
3 November 2013
Overall 5
4.8

La vergüenza de Optimus Prime...

akihabarablues.com
10 June 2013
  • Excerpt: Empecé Bionic Dues ilusionado . La cosa prometía, un roguelite con mechas , escenarios auto generados, una gran personalización, varios tipos de enemigos… Un orgasmo friki , vamos. Pero tiene un gran lastre que ya ha hundido grandes proyectos: es injugable .
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