Excerpt: When you're propelling Spencer at great speed around the various environments in Ascension city, linking together swings with the fluidity of a prize-winning chimp acrobat, Bionic Commando is a great deal of fun.
Excerpt: The original NES version of Bionic Commando is regarded by many platformer fans as being one of the finest examples in the genre: a frantic, ever-challenging shooter that blows raspberries at convention by scrapping the hero's ability to jump.
Summary: PC enthusiasts are used to feeble ports of console games, and Bionic Commando is no exception. The usual signs of indifference to the platform are all here, such as onscreen prompts that assume you are using a console controller, and laughably few graphics options.
Pros: Using your bionic arm to swing around can be fun, Stringing arm-based attacks together is cool, A couple of enjoyable set-piece sequences
Cons: The shooting stinks, Lame story, featuring a completely unlikable protagonist, Radiation is annoying and restricts exploration, No effort made to tailor the port to the platform
Excerpt: Bionic Commando PC Publisher: Capcom Platform: PC , Xbox 360 and PS3 UK Price (as reviewed): £17.99 (incl. VAT) US Price (as reviewed): $40.99 (excl. Tax) We didn’t like the original Bionic Commando – and by ‘original’ we no longer mean the old and impossibly hard 2D game from 1987, nor the retro...
Conclusion: An 8-bit gem gets the respect it deserves.
Pros: Hunting down snipers as their laser sights lick at your heels, forcing you to deduce where they are while the context-sensitive
Cons: The arm becomes more of a detriment than an asset: It’s conveniently susceptible to radiation when you explore too much, and its weight assures that you’ll quickly drown if you accidentally swing into water and can’t find a way out fast enough.