Conclusion: Despite the issues surrounding the unintuitive ported controls, Binary Domain is fun to play, especially after becoming familiar with the control scheme and how to best use the voice commands with your squad members.
Excerpt: Sega’s third-person shooter, Binary Domain , presents itself as having more in common with Mass Effect than Gears Of War, but what does it achieve itself? I’ve played all the way through the voice-commanded robot apocalypse, and can tell you Wot I Think. Shout “MORE” to read on.
Conclusion: Binary Domain is a mixed experience. On one hand, it delivers a decent third-person shooter experience, an intriguing Consequence System, and a pretty great story, if you pay attention to it.
Excerpt: Third person shooters are dime a dozen with just a few games such as the Gears of War and Resident Evil series standing tall in the crowd. Sticking to the tried and tested cover based shooting mixed with a few vehicle chase sequences thrown in, does Binary Domain have what it takes to leave a...
Excerpt: Binary Domain is a pretty solid game with a couple of interesting concepts. Firstly, you control an AI squad from a 3rd person perspective (classic cover based action) via your own headset and microphone, think Tom Clancys End War .
Pros: Satisfying damage system, Great environments, Good boss fights
Conclusion: An unremarkable multiplayer game should not detract from the whole Binary Domain package though. This is a sci-fi shooter which works hard to win you over - sometimes hitting the mark, sometimes way off target - but the end result is a fast-paced, innovative bit of third-person gunplay that shines...
Pros: Robot adversaries are believable and brilliantly executed., Absorbing, if somewhat predictable storyline., Excellent pacing and level structure.
Cons: Voice control gimmick should have been cut or reworked completely., Multiplayer is not worth bothering with.
Conclusion: While the pretty much stock standard multiplayer (CTP, KoTH, TDM etc) and survival/horde modes handle quite well with class options mirroring the talents of your in-game cohorts the omission of co-operative campaign play is a huge oversight.