Excerpt: Beyond Divinity is the latest title from Larian Studios; you might know them from their previous RPG “Divine Divinity”. I never played the game but apparently it was a very good RPG with a strong story and solid game play.
Conclusion: The skill system is also a mixed bag. As mentioned, the potential for customization is unlimited. The players start with one skill tree, but can unlock other ones with either books or by purchasing them from NPCs, for example pick pocket level 6.
Excerpt: In September of 2002, Larian Studios released the role-playing game Divine Divinity . It had several balance issues making it pretty easy to play (not necessarily a bad thing), but otherwise it was good quirky fun. Now Larian is back with Beyond Divinity .
Excerpt: Beyond Divinity hits the RPG bull’s-eye, with everything an RPG gamer covets - elaborate plotline, specialized creation of wide-ranging characters, huge world, 60+ hours for a run-through, infinite replayability, hundreds of main and side quests, oodles of NPC’s, a genuine party to manipulate and...
Summary: The game is a very long lasting and for the most part very well done RPG that blends quick and easy gameplay with lots of detail and sophisticated character development and story, the Divinity series is one that will definitely continue to get better as Larian iron out the kinks.
Summary: Call it Diviner Divinity. The sequel to 2002's surprisingly good old-school role-playing game from Belgian developer Larian Studios isn't a huge departure from its predecessor, but it won't seem as surprisingly good if you've had the pleasure of playing the previous game.
Conclusion: Beyond Divinity looks to have enhanced upon its predecessor in many aspects. Improved graphics, new levels, improved skill system all sounds too good to be true. Being a big fan of Diablo it will be interesting to see if Beyond Divinity can improve on a very under used genre.
Conclusion: Sounds are not remarkable, save for the great voice acting, music is much better and can be really quite emotive stuff. Graphics, as I have said, are nothing to shout about and to be honest, the main characters animations are actually quite poor.
Pros: Heavy-duty skill system., The Battlefield., Doesn't take itself too seriously., Could last for months.
Cons: Graphics lack sparkle., The Humour isn't for everyone., Control initially unwieldy.
Excerpt: Larian Studios 2002 RPG game, Divine Divinity, offered gamers something of a conundrum. On the one hand, it gave us a huge, non linear game world to explore, complete with countless quests and subquests to undertake.