Review: Batman: Arkham City Armored Edition is the definitive caped crusader experience
17 December 2012
Excerpt: In 2011, gamers were treated to what might be the best super-hero video sequel made to date, this side of Spider Man 2 . Batman: Arkham City really managed to step it up in terms of story and setting. Now Batman made his way to Nintendo's new console, the Wii U, sporting some new armor and some new tricks thanks to the Wii U gamepad.
Excerpt: To say that Batman: Arkham City is the best licensed game of all time is like saying Oreos are the best chocolate-and-cream sandwich cookies; sure, it's praise, but it's meaningless praise given the competition. A more impressive feat is that outside of the comics and graphic novels, Batman: Arkham City is the single best representation of the Batman property ever created.
Pros: Engaging story with fantastic voice acting; big world with tons of quests and puzzles; smooth-flowing combat and traversal; a Batcave's worth of fun gadgets.
Cons: Serious DX11 performance issues; can't change settings in-game; three layers of DRM is overkill; no PhysX on AMD GPUs.
Excerpt: Batman has to be the best type of hero. He doesn’t have special powers (unless wealth counts as a super power). It means just about any one of us can dream to be a superhero with having to be bitten by a spider or be from another planet. Controlling Batman in a game and still having fun has eluded us for many years. Batman: Arkham Asylum was one of the first to let us convincingly fill the shoes of Batman.
Excerpt: Sometimes, these articles just write themselves. The main thing that sets Batman: Arkham City apart from Batman: Arkham Asylum is something you already know, just from having read this sentence. Whereas the first game was set in an asylum, this game is set in a city.
Pros: You are Batman, Plenty to do, Looks great
Cons: Games for Windows Live, Not hugely innovative
Conclusion: An incredible value, worth every penny you will spend on it. Game begs multiple plays and lets you go at your own pace. More than enough content to last you a winter or two.
Pros: There is endless fun to be had with Arkham City . Combat never bores, you’ll never feel like you’re done exploring the city, and every technical aspect of the game flows together so well. Playing as Catwoman is a nice change of pace and adds even more incentive to progress tirelessly. Boss battles are exciting and fun.
Cons: Main story seems hurried toward the end, seemingly trivial but it does take a bit away from the core experience.
Excerpt: For those wondering what happened between the ending of Arkham Asylum and the beginning of Arkham City, this graphic novel tells all and should certainly appeal to those who just can’t get enough of this story arc. In the simply titled Batman: Arkham City graphic novel, you’ll find out some things that aren’t really explained in the game itself, such as more about why the titular Arkham City exists, and you’ll also get into the heads of the iconic heroes and villains.
Excerpt: It used to be that superhero games were incapable of being great, as if there were some unwritten law handed down from the gods of gaming to developers, plaguing the genre for decades. Luckily, that gospel was never preached to Rocksteady Studios, who in 2009 decided to figuratively take that rule, hold it in front of the masses, and burn it with the release of Batman: Arkham Asylum .
Pros: Deep, fluid combat, Great homage to source material, Top-notch voice acting, Engrossing narrative, Improved stealth sequences
Summary: No guano to be found here, you'd be batty to miss this one
Pros: If you've ever wanted to be Batman, this is as close as you'll ever get; the best combat engine in an action game ever; fantastic stealth; loads of gadgets to play and fool around with; navigating the environments is incredibly satisfying; lots of great references for fans of the comics, movies, and TV shows; superb graphics and presentation; lengthy campaign with loads of side missions; playing as Catwoman is great.
Cons: The environment of Arkham City is not as huge as you'd expect; some single-player locked behind code that must be purchased new; once you've been Batman, real life seems that much more bland.