Summary: But only a few games this fall, rather than the movie puzzles are fun and outgoing sound is still a good listen. The disadvantage is that the game is stuck in the middle of ahswiwotda beogeueul gamers living in Korea
Summary: Episode 5 "Outatime" was a great finale for a 5 part game, it had a nice blend of story and emotion. The game as a whole was very pleasing to me and I am proud to say I completed all 5 episodes. Definitely worthy of a 8/10.
Summary: After the marvelous third episode in the 'Back to the Future: The Game' series I didn't think it was possible for the franchise to relive those highs again, especially after the forth entry was quite average, but 'OUTATIME' might just take the game. The puzzles are noticeably more difficult (in a good, challenging way) and the storyline is quite raw and emotional at times.
Summary: Much alike the first episodic entry into this series of games, episode IV isn't as stimulating in terms of plot points and storyline as the last two. The setting has (for the most part) been largely featured before in previous installments but the voice acting is still quite stellar. If you play for the puzzle solving and don't care about the dialog this might potentially be your favourite.
Summary: Yes, it's short in overall length. Indeed, it is an easy puzzle-solver. The controls still leave a lot to be desired and the graphics haven't gotten any flashier. However, the story arc in 'Citizen Brown' is SOOOO good you'd think the game writers stole the long fabled (and rumoured) script to BTTF4 instead of coming up with this sharp plot themselves. And the level design is perfect.
Summary: The second episodic entry into the BTTF series of games makes a improvement over its predecessor; slightly a small, modest one. Although I found this "chapter" to be shorter than the first that might simply be because I enjoyed it more. The plot felt less linear and gave players better dialog options and a crispier storyline to immerse themselves in. That was much appreciated.