Reviews and Problems with B-17 Flying Fortress: The Mighty Eighth
Showing 1-10 of 68
Awesome game while learning some history
Amazon Customer, Amazon
16 August 2001
Summary: I love this game! Technical glitches aside (in my opinion, minor), the graphics and playability are excellent, if you have the patience to learn how to fly the plane. This game is best suited for students of military history or who love the B-17 (and I fit both those descriptions being an Army Reserve officer). Too many of the reviews I have seen talk about the technical merits or the graphics of this game.
Summary: You bet you do! You sweat buckets if it's 1944 and you're in a B-17G Flying Fortress over Germany on a bombing run to your target. 'Bomb doors open, steady, steady...bombs away'. Two things come to mind. (1) This doesn't sound like a typical flight simulator, and (2) flying straight and steady at 30,000 feet doesn't sound like a lot of fun. Right on the first but dead wrong on the second.
Summary: I have been waiting for this game since I first read about in mid year 2000. When I found out it was available, I rushed out to get it that same night! First off, let me start by saying that the design, concept and graphics all rate 5 stars. This is one ambitious game! Playing as any 1 of 10 crew positions was something I couldn't wait to try.
Warning! This game not for whimps...or whimpy machines
Steven H. Clo, Amazon
16 August 2001
Summary: I bought a new Dell Dimension 4100 (866MHz P3, 256M mem, 32M ATI graphics) mainly just for this game, and disappointed I was not. Are the missions hard? Yes. I fought my way through waves of beautifully rendered FW-190's and BF-109's (having shot down at least 4 myself) only to see my worst fears realized when almost at the initial point...flak blew my right wing off. Mission over.
Summary: This game is probably the most realistic flight sim I've ever played. It looks like every switch, dial, and control that was on the real B-17 is accurately reproduced in this game, and all of them are fully functional with the click of a mouse button. Once you've played this game, you will know the real pre-flight procedure in a real B-17, you will know how to feather an engine in a real B-17, and you will know how to operate a Norden bombsight.
Summary: I enjoyed playing this game. The graphics are nicely done, enjoyed the action between crew members. Found switching between the B-17s and fighters a great change of pace while waiting for the bomber formation to reach it's target. The missions can be rather long, I found myself dozing off listening to the drone of the engines. You can speed up the pace abit, but, it may be me, the navigator seems to get lost after doing this.
Summary: I had another B-17 game some years ago. This one is significantly different. This is a real challenge! First, the instrumentation and interior graphics are very good. They could be improved by allowing the flyer to operate the flight deck controls with the mouse, but that is nitpicking. The exterior graphics are not state-of-the-art, but they are plenty good enough to really experience the game. The sound is good and realistic.
Summary: Like so many others, I have eagerly awaited the arrival of B17 and I haven't been dissapointed. However, you need a really top line computer (Pentium III) with plenty of grunt (i.e. fast, lots and lots of RAM and a good 3D video card) to get the most out of the game because the graphics are demanding and simply spectacular!
Summary: I finally got my hands on a copy of this. Its a version from Europe, for some reason the American release date isn't for a month or so. Regardless I'm sure the game will be the same. So let me tell you about it. My first impressions are, holy smokes. This game is going to be a huge hit. I'm not sure where to start. Well for one, the graphics are simply amazing. You can fly a huge variety of planes, be it American or German.
Summary: Ok first of all, let me tell you the game works fine. It didn't crash on my system, and it didn't crash on two of my other computers (one of them only runs on a PII 400 mhz). I think the problem lies with the user. During installation, DO NOT install the A3D drivers. It's just common sense. If you dont have an A3D soundcard then dont install the drivers. Plain and simple.