Excerpt: One of the most popular themes in computer gaming is the second world war. The shear scope and drama of a conflict that spanned the globe, and still has repercussions to this day, has endless appeal to legions of game players. With so popular a topic, there is no shortage of titles based on the war.
Excerpt: I’m not the biggest fan of Real Time Strategy Games. So when I came across A&A, I had my doubts about the game. While installing it, I prayed that it wouldn’t be just another StarCraft clone (you know, Harvest then Build, then Harvest then Build, then Fight then Harvest).
Summary: TimeGate did a great job with Kohan II and it thoroughly deserved its 8.5 rating but you'd never guess that Axis & Allies was using the engine that Kohan II did because it provides such an over simplified and sometimes overly dumb gameplay which isn't particularly enjoyable to play.
Conclusion: Wrap-Up: There are plenty of reviews out there slamming Axis & Allies for many things, large and small. I disagree for several reasons. There is a certain amount replay in this game though you will find that there is none or campaigns once you have gone through both sides successfully.
Conclusion: than you make. If you use more resources than you are generating, your monetary income will decrease and can go into a negative creation. Money is what is needed to build any buildings, to research any technologies and to create any units.
Excerpt: When I was first exposed to the Axis and Allies board game from Milton Bradley, I was instantly hooked. Of course being in middle school at the time meant that I had a lot of free time, so many neighborhood tournaments were held in my basement and I spent hours upon hours looking at a fully set-up...
Excerpt: Popular simple boardgames seem to be hard to port to computers. Two attempts at computer versions of
Risk made hardly a ripple on the market. The first computer Axis & Allies was a tremendous flop and the
Iron Blitz Edition stand-alone patch didn’t fare any better.
Excerpt: MINIMUM SYSTEM REQUIREMENTS: Pentium® 133 MHz CPU Windows 95/98; 16 MB RAM 4X CD-ROM drive 1 MB Graphics Card 40 MB free hard drive space Windows® compatible sound card 28.8 baud modem or higher (for internet play) mouse When I first got a chance to review Axis and Allies,I thought to myself, "at...