Reviews and Problems with Assassin’s Creed Brotherhood’
Showing 1-10 of 14
I didn't like Brotherhood as much as Revelations
Melanie Matthews, Amazon
1 February 2015
Summary: I didn't like Brotherhood as much as Revelations. Climbing the towers to ignite them and free the area of Borgia rule took longer than actually assassinating the Den Captains. I never much cared for ancient Rome, so it had that working against it. I played Revelations before Brotherhood, working backward, so I was more disappointed with Brotherhood than its successor. I never even finished playing Brotherhood, and one Den Captain is still out there, alive.
Summary: This game has incredible gameplay, story, and maps. Every part of it was amazing. Besides the glitches. Every time I would play a certain mission, the game would irreparably crash. Hopefully it doesn't happen for you, but it is definitely worth the money.
Summary: THE GAME ITSELF IS A GOOD GAME BUT CONTROL OVER THE CHARACTER WHILE RIDING THE HORSE WHILE ON A MISSION, THE CAMERA ANGLE DOES NOT ADJUST FAST ENOUGH WHERE THE PLAYER CAN SEE WHERE HE'S GOING.
Summary: Well I was very exited for this game at first it had a crashing issue that was easily fixed my turning the grafics down, but now I have a different issue at the begining of the game there is the animus well I never leave that and if I do I get stuck when there is that girl talking and the camera is circling a planet can somebody please help?
Summary: Although the campaign was enjoyable and was pretty classic AC, it was very, very short compared to AC1 or AC2. I am pretty disappointed because I misunderstood the percentage complete sign at the beginning of the game and thought I was nowhere near to finishing the campaign so I didn't do many side quests. Once I finished the single-player campaign, I had no desire to go back and do them. In sum, this game is short and low in replayablity. Get Borderlands 2 instead.
Summary: This is the third title in this series I own, and love playing them all. This one, like the previous do suffer from one problem... lazy programmers. They obviously wrote this game for the consoles, and then ported it to the PC. To make matters worse, their Q/A department missed something (don't they always?). Several of the "timed" obstacles you must get by have the point of view locked in place....