Reviews and Problems with Aspectus: Rinascimento Chronicles
Showing 1-7 of 7
User review by boochie54
29 January 2012
Summary: I stumbled on this accidentally as a free play at Wild Tangent and was ready to love a game based on Dutch Renaissance art. Yay, finally a game where I could apply all that useless expertise from my Art History major! First thing I noticed was how muddy the graphics seemed, at least in comparison to the luminosity of real Dutch art. I don’t normally expect masterworks from game designers but if the game’s about art, you might want to up the ante just a little.
Summary: I thought this was going to be a good game but then I made the mistake of playing the demo. There isn't any real direction in this game. You basically just add things to your inventory and if you can, see if you can combine something. You aren't given any real tasks. You are on your own just wondering from place to place. Then you get 3 stupid little mini game and think to yourself, " I only have to do this one time and it will be over soon." WRONG!
Summary: There is something so off about this game. I don't know if it's the horrible graphics, ridiculous story, empty feeling of it or the fact that IT USES THE SAME THREE MINI-GAMES OVER AND OVER AND OVER AGAIN. And they're not fun. I can't decide which one I hate more but I think it's the lock puzzle. To solve the gear puzzle, I just keep left-clicking until the holes eventually line up. Seriously, it uses the same three unenjoyable mini-games over and over again. Ad nauseum.
Summary: Big disappointment when I saw this as BFG's newest release. But I do like some pure adventure games, so I think, let's give the demo a try. A laborsome load (kinda like the program didn't know quite what to do); the intro was very dark, rather grainy, stop-and-go, and the characters' movements seemed to be done on ice skates. Opening menu is OK, but lacks cursor choice--the game one is a tiny, red arrowhead-shaped thingy that can be tough to spot.
Summary: I only played the trial for this game and it was so challenging for me! I struggled to learn three different puzzle styles. I got inklings of what I was supposed to do and sometimes I actually accomplished something but not much. I am still giving it 4 stars because I know I will buy it. It is beautiful with the Dutch influence on the graphics and I only had 7 minutes left when I finally stopped playing. It seemed as if I had only played 15 minutes.
Summary: As BFG puts it, this is an adventure game. No HO scenes. All items are pieces of a puzzle that form an item in the game which may be a part of another puzzle. That being said, if you are an HO player, then its not for you, although the game has an interesting story, the gameplay itself as an adventure game was mediocre. This game might have been much better with real HO scenes in it.
Summary: Although I liked the storyline on this, Aspectus quickly got boring. It's more of an adventure game than a HOG. You start by picking up useful objects, but it pretty much launched into a series of mini games within a minute of starting the game. While the minis were okay, I felt like they ruined the game for the most part. The graphics are nice, but I deleted the game after about 10 - 15 minutes.