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Armies-of-exigo-pc.1420759
6.6 out of 10

Armies of Exigo

Worlds collide in Armies of Exigo, a fantasy RTS where the bound Read more

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Reviews and Problems with Armies of Exigo

Showing 1-10 of 36
Overall 9
8.5

Armies of Exigo

Game Vortex
1 July 2005
  • Excerpt: At first look, Armies of Exigo doesn’t look like much of a step forward for the RTS genre, and you’d be right. For the most part, Armies of Exigo is your standard, run of the mill RTS in the vein of StarCraft . Those who look a little deeper will find Armies of Exigo to be a polished game offering some neat little twists that, while not revolutionary, still add some interesting elements to the genre.
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Overall 8
7.6

Armies of Exigo

The Gamers Temple
18 June 2005
  • Excerpt: I think that it is not very good form to use other games as comparison points when reviewing a game, but sometimes the influences are so strong and so obvious that you do gamers a disservice by not mentioning them. In this case, when you first begin to play Armies of Exigo you may find yourself reaching for the game box to verify that the game is not the latest offering from Blizzard as the similarities to their Warcraft and StarCraft games are striking.
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Armies of Exigo

The Wargamer
16 June 2005
  • Excerpt: Chris Massey once again straps on his trusty blade, smashes a helm onto his big noggin’, and wades into waves of minions in order to recover the truth about Armies of Exigo — or at least a decent review that drops from one of the Beast underlings…
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Expert Review

The Wargamer
16 June 2005
  • Excerpt: I’ve been in a bit of a funk concerning real-time strategy games. I think most of my peers might call it "burnt out." My daughter might call it "bored." All the same, I just haven’t been playing them as much. Back when the genre was starting to gather steam, I couldn’t stop playing them. An evening with Warcraft II was pure nirvana and as for Command and Conquer: Red Alert, oh my!
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Armies of Exigo

The Armchair Empire
20 April 2005
  • Conclusion: The visuals are crisp, with detailed, nicely textured characters models. Although, like the rest of the game, their designs are a bit lacking in imagination, with the exception of the twisted, multi-legged Fallen. The gigantic portraits of each of the characters are well animated, but without any variety or anything interesting to say, they lack the personality that the designers were obviously attempting. It also seems to eat up too many resources.
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Overall 9
8.9

Armies of Exigo

Deaf Gamers
4 February 2005
  • Conclusion: Armies of Exigo might not be highly original and might not have a big name attached to the game but it's a quality RTS that veterans of the genre should not ignore.
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Overall 7
7.0

Expert Review

TheStar.com
28 January 2005
  • Excerpt: EA's take on Real-Time Strategy (RTS) gaming, Armies of Exigo has all the convoluted interfacing, resource hording, multi-tasking and micro-managerial hoopla that seems to endear fans of the genre.
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Overall 7
7.0

Armies of Exigo

Evergeek
28 January 2005
  • Excerpt: EA's take on Real-Time Strategy (RTS) gaming, Armies of Exigo has all the convoluted interfacing, resource hording, multi-tasking and micro-managerial hoopla that seems to endear fans of the genre.
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Armies of Exigo Review

GameSpot
14 December 2004
  • Excerpt: If imitation is the sincerest form of flattery, then Armies of Exigo is a real-time strategy game that should have Blizzard blushing. This debut offering from developer Black Hole Games borrows quite a bit from Blizzard's classic real-time strategy releases. In making its Blizzard clone, the developer has emulated everything from the 3D look of the units and buildings of Warcraft III to the three-pronged storyline of Starcraft and the Hollywood-quality cutscene movies...
  • Pros: Beautiful graphics, Lengthy campaign packs lots of content
  • Cons: Long, repetitive gameplay, Frustrating unit controls and behavior, Dual-layer maps add micromanagement, Good luck finding an opponent online
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Armies of Exigo

ActionTrip
12 March 2004
  • Conclusion: Strategy fans should be happy to know that there's a beta and a demo planned for this one, and it will most likely be launched later this year, so it's safe to assume we'll be able to taste some of the action before the final version hits stores. For the present, EA is targeting the project for a Fall 2004 release - sadly, no additional info on a more precise release date was given. Keep your eyes open for more details soon.
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