Summary: The most famous of the classic blunders, we're told, is getting involved in a land war in Asia. Arma III should be at a healthy remove then, centered as it is around the battle for a fictional Mediterranean archipelago.
Pros: Active modding community recycles the game's assets into wonderful permutations, Methodical approach to combat offers a welcome change from popular standards, Campaign occasionally resonates with the drama of authentic warfare, Multiplayer battles seethe with tension
Cons: Campaign is hampered by tonal inconsistencies, a throwaway plot, and awful voice acting, Controls alternate between being helpful and fussy, but they're always obtrusive
Excerpt: I’ve played Arma 3 for about 70 hours. At least 20 of those hours involved me loading up the editor, planting a helicopter and pilot on the map, and just flying all over the island. Altis is a breathtaking creation. I can’t get over the fact that it exists.
Excerpt: ArmA 3 has had a long time to grow and develop. Not only is it the third entry into the long running military simulation series, but it also had its alpha released back in March. It is clear that Bohemia have put a lot of research into this game and this is definitely the most ambitious ArmA game to...
Summary: Arma 3 from Bohemia Interactive is the latest in its military simulation series of games, which began with the original . With Arma 3, both the visuals and gameplay have received major improvements and redesigns that result in a game that is far more polished and entertaining than previous entries...
Summary: ARMA III is our focus point for today. It features a large open world environment designed on a massive continent measuring 270 square kilometers. To go along side this massive continent is a max visibility range of 20km.
Excerpt: Arma 3 is the recent open world tactical military simulation shooter by Bohemia Interactive. The Arma series has been widely credited for its realism, “mili-sim” gameplay style, and the series’ huge scale.
Arma III pushes the boundaries of combined arms warfare and patience
Quarter to Three
25 September 2013
Excerpt: I’ve been walking for twenty minutes since the mission started, my MX assault rifle swaying in front of me, the Mediterranean sunset over my shoulder, when I spot the enemy about 800 meters away on a hilltop outpost.
Conclusion: As is to be expected with a game of this magnitude, a few bugs were experienced during our playtime. Getting stuck in doorways, structures merging into each other in the modes that offered base building, and helicopters losing control when someone sat in the co-pilot's seat were among the bugs...
Summary: I’ll be honest, I’d never played Arma before trying this latest installment in the series. Shock and horror I know, and no, I’d not played the Day Z mod either. So hopefully I can give any newer players and older players a fair and totally unbiased review.