Excerpt: The original ARMA, eventhough a shameless copy of Operation Flashpoint, was a decent game. It had some bugs, but also solid gameplay and a strong focus on the entire multiplayer part made that the player was more forgiving than usual. ARMA 2 seems to go down the same lane.
Conclusion: There’s no getting away from the fact that ArmA II is rough around the edges. Bugs and glitches are rife, and the unforgiving difficulty and focus on realism will prove frustrating to those used to the comparatively cosy warfare of Call of Duty 4 and other shooters.
Summary: Three years after the conflict in Chernarus, portrayed in the original ARMA II, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties.
Summary: While the gaming segment for military-based shooters is quite wide, running the gamut from ancient history to future wars yet to be fought (with a notably large spike surrounding the WWII era), the types of games available can be categorized more readily.
Excerpt: When you first boot up ArmA 2, it's hard to shake the feeling that you've played this game before. It bears more than a passing resemblance to the original ArmA: Armed Assault, as well as 2001's Operation Flashpoint. Not surprising given that Bohemia Interactive developed all three titles.