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Arcanum: Of Steamworks and Magick Obscura
6.6 out of 10

Arcanum: Of Steamworks and Magick Obscura

Most role-playing games are set in a fantasy world, and if they' Read more

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Reviews and Problems with Arcanum: Of Steamworks and Magick Obscura

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Arcanum: of Steamworks and Magick Obscura – Staff Review

RandomNPC
19 November 2007
  • Excerpt: The Role-Playing genre is rife with fantasy settings and medieval landscapes tailor-made for big, epic adventures.  Less common are science-fiction tropes and plotlines, from space travel to grim, dystopian futures.
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Arcanum: Of Steamworks and Magick Obscura

Just RPG
22 June 2005
  • Excerpt: When Fallout was released in 1997, it was hailed as a landmark RPG. Its post-apocalyptic setting was a welcome change from the relentless parade of D&D-inspired wizards and elves, and the concept of an RPG without magic was downright revolutionary.
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Overall 8
8.0

Arcanum: Of Steamworks and Magick Obscura

Game Over Online
2 November 2004
  • Excerpt: If you missed the two Fallout games (released in 1997 and 1998), they were post-apocalyptic role-playing games that gave players all sorts of options, from the type of character to play to how to solve quests to which quests to solve.
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Arcanum: Of Steamworks & Magick Obscura (PC)

ccgr.org
2 November 2004
  • Excerpt: This is a D & D style game. You create your character and their attributes. In the demo you are limited to being male. The character you design affects how people treat you. For example, I was an ogre and was ugly, but strong. Since I was ugly villagers hassled me when I wanted to talk to them.
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Overall 9
8.5

Arcanum: Of Steamworks and Magick Obscura

Game Vortex
28 May 2004
  • Excerpt: The most unimpressive part of Arcanum: Of Steamworks and Magick Obscura 's presentation is its graphics. They don't look very far advanced from the Fallout series, which the developers of Arcanum also worked on.
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Overall 8
8.0
Gameplay 8
8.0

Arcanum: Of Steamworks & Magick Obscura

Gameguru Mania
16 January 2004
  • Excerpt: Arcanum: of Steamworks and Magick Obscura (Arcanum) is the first title by Troika Games, a company founded by three of the key people behind Black Isle's post-apocalyptic isometric RPG, Fallout.
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Arcanum: Of Steamworks and Magick Obscura

GameClubCentral
9 May 2002
  • Conclusion: Anyone who liked playing Fallout, Planescape: Torment, or other RPG's of the kind, will really enjoy this game. The intruiging aspects of technology and magick in one enviornment are what prompted me to buy it.
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Arcanum: Of Steamworks And Magick Obscura

The Wargamer
16 October 2001
  • Excerpt: Arcanum unfolds like a delicious nostalgic journey through the history of the genre, touching deftly on some of the finer points of its successful predecessors. Like a good literary series, it draws you in chapter by chapter, as opposed to overwhelming you with snappy graphics and "slim-fasting" the...
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Expert Review

The Wargamer
16 October 2001
  • Excerpt: Arcanum unfolds like a delicious nostalgic journey through the history of the genre, touching deftly on some of the finer points of its successful predecessors. Like a good literary series, it draws you in chapter by chapter, as opposed to overwhelming you with snappy graphics and "slim-fasting" the...
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Overall 9
9.0

Arcanum is Bookish, Hardcore Fun

GIN
26 September 2001
  • Excerpt: I want to say that Arcanum is the "thinking person's role-playing game" but shouldn't every RPG be for thinking people? I also want to rave about how much I enjoyed playing the game, but I think I better first explain that Arcanum won't appeal to everyone.
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