Reviews and Problems with APB: Reloaded - Special Edition
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APB: Reloaded review
24 June 2012
Excerpt: We really, really want to love APB (All Points Bulletin): Reloaded more than we do. Yes, the original APB was riddled with enough cracks and flaws to take it from diamond-in-the-rough to half-eaten-Ring-Pop-that's-shaped-like-a-diamond, but some of its more ambitious ideas were very nearly...
Pros: Skill-based combat in an MMO, Open city full of opportunities for random havoc, Improved driving, shooting, and new areas
Cons: Incredibly repetitive mission structure, Lack of story or real progression, F2P marketplace hurts balance
Conclusion: surprisingly poor implementation of the Unreal engine up to that point. As a gamer, if you'd asked me about the possibility of going back to that well after Realtime Worlds folded, I'd have told you, “Hell, no!
Excerpt: Not many games get a new lease of life after they die a death. Especially if their creators end up having to disband after the game itself fails. APB: Reloaded is the re-release of the original Realtime Worlds game now under the watchful eye of Gamers First.
Conclusion: Still, with overhauls of several game mechanics, including shooting, already in the works, you can't help wonder what Realtime World's plan was here. Did they hope people wouldn't notice its shortcomings? Where they conducting some kind of experiment? Did they always plan to do this overhaul?