Conclusion: In my last review, “Defenders of Ardania,” I commented on how giving players the ability to attack as well as defend in the Tower Defence genre was an addition that brought the game to life, and allowed the player some input in their success beyond placing defences and hoping for some breaks.
Conclusion: Anomaly: Warzone Earth is exciting, clever and ultimately addictive. There's a level of innovation here that we rarely see in AAA gaming, and we'd like to see more of it please. If you have any interest in tower defence whatsoever, this is an essential purchase.
Summary: Anomaly: Warzone Earth, at its core, is an arcade approach to the real-time-strategy genre. You have the heat of an RTS battle raging around you, as you find yourself in the middle it all, supporting your squad, issuing orders, changing tactics when the situation forces you to do so.
Excerpt: The Good: Unique spin on tower defense formula The Bad: That gets somewhat repetitious after awhile The Ugly: Nothing As a gamer I’m rapidly becoming a big fan of budget titles. Am I better off dropping $50 for Dead Space 2 and the roughly 15 hours of gameplay that it offers, or is my gaming dollar...
Excerpt: First Impressions My reaction is Anomaly warzone earth by 11 bit studios is a PC game that reverses the tables in a tower defense game. Instead of setting up the towers, you will be controlling a wave of units fighting against the invading alien towers.
Summary: Call me a pessimist. Go ahead. Really, it won’t bother me in the least. You would not be the first, and given that it’s completely true, you sure won’t be the last. I own my pessimism, and often wear it as a badge of experience.