Excerpt: Taking the fight directly to the aliens! The words "tower defense" usually cause me to hesitate, but like any genre it has the potential for transformation and reinvention. Just ask 11 Bit Studios, the developer behind the Anomaly series. They took the familiar tower defense formula and flipped it on its head. It essentially asks the question, "what if players are the aggressors and enemies have to fortify defenses to avoid an all-out assault?
Anomaly 2 Review: An Incredible Game With A Few Bugs To Hammer Out
20 November 2013
Excerpt: Humanity came out on top in the previous Anomaly games, but apparently that was just the beginning – a test invasion, if you will. The alien towers have returned with a vengeance in Anomaly 2 and the world is a little worse for wear. In fact, we kind of lost the war. This is the backdrop for Anomaly 2, which employs the same reverse tower defense gameplay that made the original games so much fun.
Summary: Don’t let the screenshots fool you: This isn’t the game you think it is. The first Anomaly was an unexpected sleeper hit that found a successful formula on flipping tower defense on its head by putting the player in the role of the invader. It’s not entirely dissimilar to the tower defense genre since Anomaly still revolves around choosing the right units in preparation of foe types to come.
Review: Anomaly 2 excels at taking the fight to Earth's invaders
20 June 2013
Excerpt: In 2011 the original Anomaly: Warzone Earth became notorious for literally flipping the tower defense genre on its head. 11 bit studios took the tried and tested formula, but the developer made the player the attacker instead of the defender, dubbing the concept “tower offense.” The result was a more action-heavy experience that was well-received and worth playing.
Excerpt: Since then, 11 Bit Studios has worked on a full-fledged sequel that not only introduces fresh towers, units, and a new story, but also a multiplayer mode that puts one player on the offense and another on the defense. Does Anomaly 2 have the winning strategy or should it choose a different route? Let's find out.
Pros: +Same great tower offense mechanic, +Lots of new units and enemy towers, +Varied single-player missions
Cons: -Multiplayer is hectic and unbalanced, -Some glitches in certain missions, -Bland story
Excerpt: The Good : Jazzier graphics engine. Units have new morphing ability. Now with multiplayer! The Bad : Short single player campaign. The Ugly : Multiplayer tutorial really insufficient. No multiplayer AI to practice against. Few people playing it. I heard a lot of different terms used to describe last year’s (or maybe it was the year before) game Anomaly: Warzone Earth, but the one that resonated with me was tower offense.
Conclusion: Anomaly 2 does exactly what a sequel should do. It takes the core elements that made the first game so much fun and built upon them. It is easily quadruple the game that its predecessor was, and certainly worth your time.
Excerpt: Upon launching the first mission of Anomaly 2, there’s an immediate sense of familiarity. From the gung ho voices of the soldiers in my squad, to the angular shape of alien towers, Anomaly 2 appears to be following in the footsteps of its genre defying predecessor. And indeed, at their cores, the two games are near identical.
Summary: With its reversal of typical tower defense roles, Anomaly: Warzone Earth 's experiment in pushing small military convoys past heavily entrenched alien strongholds really hit the sweet spot between familiar and fresh. Anomaly 2 layers on a smattering of interesting new ideas to flesh out the core gameplay with a few welcome added strategic complexities, though it doesn't go quite far enough to sustain the same innovative vibe of the original.
Pros: Units morph into cool alternate battle modes, Stunning environments packed with crisp detail, New multiplayer mode is sturdy and engrossing, Diverse level designs
Cons: Doesn't stray far from the original's template