Summary: The popular Anno series has survived for over a decade now, each title being numbered in such a way that makes you wonder if they form some kind of sequence test. There is only so much you can do with wooden ships and colonial-era economies, and instead of going for an Anno 1805 or Anno 1299 the franchise has finally made the jump to the future.
Conclusion: I quite like the time I spend with Anno 2070, mainly because of the futuristic theme and because of the very well thought production chains but this is not a game that will have a spot in my collection in the long term. If I am looking for a city builder then my love will always remain attached to the third Caesar game and to Pharaoh, where the task of building a harmonious city was supplanted by the monumental projects, giving the game a sense of place and purpose that...
Pros: + Great gameplay, + Solid graphics, + Different factions
Conclusion: Anno 2070: Deep Ocean adds a good amount of content to a game that was already brimming with content when it was first released. The campaign provides a wonderful way to explore the various additions that the expansion pack has to offer. That said, it is a bit on the short side: you can have it done and dusted in a weekend or so.
Excerpt: The world has seen the last of the polar ice caps, global warming has raised the sea-level by a few meters and the world map looks completely different. Huge corporations have taken over the world and everything has been reduced to a race for making the biggest buck. This is the world of Anno 2070, a look into our future.
Excerpt: The Anno series has become a self-propelled juggernaut in the strategy world, with very few critics and fans having bad words to say about it. From the early “Anno 1602” to this new, contemporary offering we have seen the series grow in content, innovation and reputation. Anno 2070 will be seen by many as moving away from its roots, but how wrong they are.
Conclusion: All things considered, neither the weakish post-frenzy war AI nor the hard to get into interface detract from the game’s magnificence. The AI can be forgiven because there’s so much to do that giving you a breather from constant war pressure is almost a blessing and, after a few hours, the interface won’t bother you at all. A few small bugs aside, the game is rock solid too so it scores points in that area as well.