Conclusion: I quite like the time I spend with Anno 2070, mainly because of the futuristic theme and because of the very well thought production chains but this is not a game that will have a spot in my collection in the long term.
Pros: + Great gameplay, + Solid graphics, + Different factions
Conclusion: Anno 2070: Deep Ocean adds a good amount of content to a game that was already brimming with content when it was first released. The campaign provides a wonderful way to explore the various additions that the expansion pack has to offer.
Excerpt: The world has seen the last of the polar ice caps, global warming has raised the sea-level by a few meters and the world map looks completely different. Huge corporations have taken over the world and everything has been reduced to a race for making the biggest buck.
The sci-fi city building of Anno 2070 is a fresh take on a familiar genre. Expect to get hooked, and stay hooked.
16 December 2011
Summary: With Anno 2070, a well-regarded series of strategic city builders goes rushing headlong into the future. No longer do you produce spices and dates, or ivory and jade. Such notions seem almost quaint in Anno 2070, where fancy health drinks and microchips are in high demand, and submarines scan for...
Pros: Involving mix of city building, resource management, and mission completion, Metagame adds persistence in clever ways, Great visuals and soundtrack give the game a cool sci-fi style, Pollution control and underwater islands invigorate the formula
Cons: Online copy protection makes for occasional technical trouble, Some interface quirks and other foibles can lead to confusion for beginners
Excerpt: The Anno series has become a self-propelled juggernaut in the strategy world, with very few critics and fans having bad words to say about it. From the early “Anno 1602” to this new, contemporary offering we have seen the series grow in content, innovation and reputation.
Excerpt: It starts out modestly enough. Drop a few houses and make sure they're well fed. Then give them a few amenities, at which point they turn into richer houses that pay more taxes, and eventually expect more amenities.
Conclusion: All things considered, neither the weakish post-frenzy war AI nor the hard to get into interface detract from the game’s magnificence. The AI can be forgiven because there’s so much to do that giving you a breather from constant war pressure is almost a blessing and, after a few hours, the interface...