Summary: This is my favorite game ever. It sums up my entire childhood in a perfect game. You can move units as a single person, or hire flagbearers and drummers, etc. and make them into a squad of (up to) 196 troops. With artillery, ships, cavalry, buildings, outposts, like 16 different races all with vastly different playstyles, the sense of scale can be enormous or very tiny depending on the size skirmishes you get yourself into, and the ease of precision is perfect.
Summary: I was so very glad to see this game rated so highly, though surprised as well, because the learning curve is as steep as any game I can remember picking up for a first play since probably Civ 2 I would say. This is NOT Starcraft 2, it is not designed to be so intuitive that you can enact battles with a couple of group selections and A-clicks to stomp your opponent.
Summary: One of the best RTS games out there. Once you get the hang of the gameplay, you'll be pwning everything in sight. A few things that are absolutely fricking amazing is the fact you can play while editing a scenario, and the fact you can have THOUSANDS of troops on the battlefield at one time. Battles between 2000 British and Americans, attempting to reenact a Revolutionary War battle? Yes please.
Summary: Great game indeed, one of the best RTS available, the game let you to build anywhere you want recruit hundred of troops, for squads of 120 men each with different choices of formation and stances, graphics are beautiful and animations are detailed, very challenging indeed, sometimes it got tedious however.
Summary: One of the best rts games to date. Unfortunately the learning curve can be rather steep for some so I recommend playing the original cossacks first. Very realistic though, and even includes morale and experience.