Reviews and Problems with American Civil War: Take Command: 2nd Manassas
Showing 1-10 of 24
3 weeks ago
Summary: way too detailed, I spent a few hours trying to learn how to play and still am confused. I understand real armies have to deal with logistical support but in real life there are subordinate commanders to deal with those aspects. If you are a micromanaging 4 star general then this is the game for you.
Summary: I enjoy this game alot. It has all the little details you look for in what I have termed a Digital Board Game. You move your pieces around, you set up logistic lines and areas that you wish to engage the enemy. The Landscape and lines of combat comes into play. While the East is a brutal slug fest, the west and far west are open areas where rivers and turning combat come into play. The war of The North Vs The South has never had such a detailed attempt.
Summary: This game, much like Pride of Nations and others that use the same engine are frustratingly, mind-meltingly complex. Every conceivable detail is taken into account, and I literally spent several days trying to understand the interface (I still do not fully understand it). After spending literally hours trying to get supply lines, assigning leaders, checking terrain, setting up orders, trying to gather intelligence, terrain, weather, finances, reinforcements, attrition,...
Summary: quite an interesting game for about 10 minutes, then it crashes. The thing is that i got this as the bundle "ageods military strategies" so that may have something to do with it. But without the constant nagging crashes and errors in the code, it may get a 6, but with the crashes it gets a 3 out of 10
Summary: The best American Civil War game to date. The game is about the GAME, not the graphics. If you're only worried about the graphics, play Total War. If you want a game that approaches its subject with respect and tries to provide a simulation instead of an arcade game, try Take Command. What they sacrificed on the graphics front was returned ten-fold on the gameplay front.
Summary: Anom A. gave a review based upon a totally different game and era, RTW is not a good comparison. For strategy and civil war this is by far one of the best out there and the developer is scheduled to release a new game in fall 2009. Extremely good AI, intense battles with many different possible outcomes, use of cavalry, infantry, cannon and generals that require percise positioning in order to ensure victory.
Summary: This game is brilliant in that it takes every possible aspect of actual military operations into account. It is also impossible in that it takes every possible aspect of military operations into account! I got to page 4 of the tutorial, and was glassy-eyed and in physical pain. This game is strictly for the hardcore detail fanatic who can sit for hours mulling a single maneuver and wants every detail of every unit at his/her disposal before making a decision.