Summary: way too detailed, I spent a few hours trying to learn how to play and still am confused. I understand real armies have to deal with logistical support but in real life there are subordinate commanders to deal with those aspects. If you are a micromanaging 4 star general then this is the game for you.
Summary: This is not a shoot-em-up action game. It's all about strategy and tactics, and in that regard this game delivers. The realism is quite good. Select which unit you want to command (regiment, brigade, division, corp, army) and join the battle. Lots of options and scenarios. Very addicting!
Summary: I enjoy this game alot. It has all the little details you look for in what I have termed a Digital Board Game. You move your pieces around, you set up logistic lines and areas that you wish to engage the enemy. The Landscape and lines of combat comes into play. While the East is a brutal slug fest, the west and far west are open areas where rivers and turning combat come into play. The war I enjoy this game alot.
Summary: Take Command 2nd Manassas is an awful game. A total waste of money. The game glitches alot and sometimes just stops playing completely. There is to much going on in the game itself. Just the one battle is rather boring. I would strongly suggest to pass this one up and try a different game. I wished i would have.
Summary: This product was better than I thought it would be. The battle scenarios are historically accurate and the game allows you to take command at various levels, with different commanders, and in both armies. The tactics are challenging and you find yourself really engaged as you make key decisions in every aspect of military strategy. Plus, the uniform details and sound effects just add to the aura of the game. I don't know how the creators could make the game better.