Conclusion: Despite the fact that this game is essentially already a complete game, AGEOD intends to keep on improving it. The fact that it is almost entirely sold through the AGEOD website, and there is a dedicated forum that is VERY active and available, expansions, supplements, and patches look to be a regular feature. This means that as AGEOD tweaks the AI and adds features like more “newspaper articles” and officer portraits, consumers will be able to update their game.
Excerpt: As far as strategy games go, Americal Civil War: Take Command: 2nd Manassas definitely looks good. Battlefields lack any intricate details, but still look better than the flat screens seen in most strategy games. Troops show off different uniforms, adding a touch of realism to the game. Confederate troops showcase more variety in their uniforms, reflection the “rag tag” nature of the CSA.
Excerpt: A complete, comprehensive, fine-grained AND playable simulation of the American
Civil War has been one of wargaming’s most elusive holy grails for some
thirty-odd years, and while many titles have gotten some aspects of that stupendous
conflict right, and many others have achieved excellence in treating the individual
battles and campaigns, very few have managed to incorporate all the major elements
of the conflict into a single package that is both historically accurate...
Summary: Developed by MadMinute Games, Take Command: 2nd Manassas explores the titular 1862 battle of the American Civil War, which proved to be the pivotal engagement of the Northern Virginia Campaign.
Excerpt: If you’re interested in Take Command: Second Manassas, and since you’re reading this review I assume that you are, the first thing that you need to know is that this is not a Total War type of game set in the Civil War. It is more of a real-time war game than a real-time strategy game and the pace of the game reflects this.
Summary: Take Command: 2nd Manassas is a game that will predominantly be taken up by a niche market as it's not a typical strategy game and the slow pace will deter many players who prefer a more action packed RTS. MadMinute deserve a lot of praise for the effort they've put into the engine and it'll appeal to Civil War enthusiasts and fans of slow paced and intricate strategy games.
American Civil War Fortifications (1) Coastal Brick and Stone Forts
25 September 2006
Excerpt: In Lloyd Sabin's latest book review, he explores the strategic and logistical value of brick and stone forts on the coasts of America during the Civil War in Osprey's American Civil War Fortifications series.
Excerpt: Normally, historical war games cater to the hardcore. Learning to play them takes a significant investment in time, and you'll still find yourself losing after hours of gameplay. Now, Mad Minute Games has introduced Take Command: 2nd Manassas, a war game based in the U.S. Civil War that is almost accessible enough for casual gamers. Well, almost. With excellent A.I.
Pros: ups: Cool
Cons: downs: Still a little slow-paced for the casual RTS fan