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American Civil War: Take Command: 2nd Manassas
6.7 out of 10

American Civil War: Take Command: 2nd Manassas

Take Command: 2nd Manassas explores one of the American Civil Read more

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Reviews and Problems with American Civil War: Take Command: 2nd Manassas

Showing 1-10 of 19

AGEOD's American Civil War 1861-1865

Hooked Gamers
5 December 2007
  • Conclusion: Despite the fact that this game is essentially already a complete game, AGEOD intends to keep on improving it. The fact that it is almost entirely sold through the AGEOD website, and there is a dedicated forum that is VERY active and available, expansions, supplements, and patches look to be a...
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Expert Review

The Wargamer
22 June 2007
  • Excerpt: A complete, comprehensive, fine-grained AND playable simulation of the American Civil War has been one of wargaming’s most elusive holy grails for some thirty-odd years, and while many titles have gotten some aspects of that stupendous conflict right, and many others have achieved excellence in...
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Ageod's American Civil War: The Blue and the Gray

The Wargamer
22 June 2007
  • Excerpt: Will Trotter loads up that Springfield and heads for the fields as he takes a look at AGEOD's American Civil War: The Blue and the Gray.
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Overall 8
8.0

PC Review - 'Take Command: 2nd Manassas'

WorthPlaying
9 June 2007
  • Summary: Take Command: 2nd Manassas explores the titular 1862 battle of the American Civil War, which proved to be the pivotal engagement of the Northern Virginia Campaign.
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Overall 9
8.7

American Civil War: Take Command: 2nd Manassas

Game Vortex
15 April 2007
  • Excerpt: As far as strategy games go, Americal Civil War: Take Command: 2nd Manassas definitely looks good. Battlefields lack any intricate details, but still look better than the flat screens seen in most strategy games. Troops show off different uniforms, adding a touch of realism to the game.
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Overall 7
7.2
Gameplay 7
7.2
Graphics 5
5.0
Sound 7
6.7
Lifespan 8
7.8

Expert Review

PALgaming
15 October 2006
  • Summary: Take Command: 2nd Manassas is a game that will predominantly be taken up by a niche market as it's not a typical strategy game and the slow pace will deter many players who prefer a more action packed RTS.
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American Civil War Fortifications (1) Coastal Brick and Stone Forts

The Wargamer
25 September 2006
  • Excerpt: In Lloyd Sabin's latest book review, he explores the strategic and logistical value of brick and stone forts on the coasts of America during the Civil War in Osprey's American Civil War Fortifications series.
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Expert Review

The Wargamer
28 April 2006
  • Excerpt: The Wargamer is pleased to present Mad Minute Games and Paradox Interactive our Award for Excellence for their outstanding wargame, Take Command: 2nd Manassas. Capitalizing on an already excellent game engine the improvements in gameplay, solid graphics, and robust AI make Take Command: 2nd Manassas...
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Take Command: 2nd Manassas

The Wargamer
28 April 2006
  • Excerpt: MadMinute Games returns to the battlefield with a sequel to our 2005 Game of the Year. Can it succeed in holding the line?
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Overall 7
7.0
Value for money 8
8.0
Gameplay 8
8.0
Graphics 6
6.0
Sound 6
6.0
Lifespan 9
9.0

Take Command: 2nd Manassas review

allaboutgames.co.uk
22 June 2006
  • Conclusion: It's an excellent effort from such a small team who have delivered a deep and enjoyable game. However, it's not particularly accessible to newcomers to the genre, and remains firmly a brilliant choice for the hardcore wargammers.
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