Summary: Personally I give this game a 10 but since it is a review i will look at it differently. This isn't really a game that can be judged from 10-20 hours of game play. Some may think it has no depth and those are the people that judge from 10 hours of game play it takes 100 's of hours to begin to...
Summary: This game won the Gamer's Choice and Technical Achievement Awards at the 2010 Indie Game Challenge. It was also in the PAX10 last year. I wonder how Robot Unicorn did????? This game is awesome and addictive. Plus the community support rocks!
Summary: You can play this game in 3 ways. Nr. 1 is that you can play every once in a while, just level up a bit every time, reaching level 40 after half a year. It's fun but it looks like you are just playing it as a flash game, while it could be much more. Nr.
Summary: In a world where multiplayer shooter equates to brown fps games, Altitude is a deliteful breath of fresh air. The thrill and skill of flying is equally matched with the intensity of teamwork. Plane ball really shows of Altitude's aptitude at making a team experience intense and rewarding.
Summary: It's a real fun and addicting game, it worth to spend some time practising in order to be able to enjoy the great battles it offers! The leveling part drives you through the game and ease the learning process. A highly recommended game, must a try!
Summary: Magnificent! Beautifully simple thanks to the straightforward controls and simple objectives, yet very deep due to the variety of planes, perks and gamemodes. Reminds me a lot of SubSpace/Continuum, actually.