Summary: I read a lot about this game prior to release, and was excited by what I heard. The idea of approaching missions in different ways depending on your preference, and influencing events and characters in different ways by your actions and choices in dialogue were intriguing to say the least. Even when the game started I still had some hope, but it was soon clear that the gameplay and graphics were just not going to match the inventive ideas to this title.
Conclusion: In my opinion, i felt this game was turning out quite good. Had some good ideas and had a bit of a challenge. However, the graphics are pretty poor compared to quite a few older games out there and i had everything up full with a very powerful machine. Worst though is the controls..... my god they are awful. You can tell it was designed for console basically. The best example of this is when you do the hacking mini game.
Summary: It could have been so much better. The good (and it is very good!): There are no wrong choices. Your choices
cause the story to go in different places but none of those places could be
labelled “wrong” or “evil” or “will screw up your game” (but see
below). The game feels just like a spy movie – I feel like I am James Bond
or Derek Flint. The bad: Poor graphics. Poor AI.
Summary: I have to say, this game seemed so-so at first, but as the build up to
release, I started to want to get it, then I saw it is released with a DRM
(for more info http://www.gamepolitics.com/…protocol-drm ),
but apparently will be taken off after a while, or so they say, hopefully won't
impact too much.
Summary: Strange things expectations. Receiving the same item may trigger either satisfaction or disappointment depending on what you were expecting. From a game that was developed by members of Obsidian, the people who had released such masterpieces as PLANESCAPE-TORMENT and Baldur's Gate , one expects lightening to strike yet another time. Unfortunately, they seem to have striked out. The first thing that strikes you, however, are how bad the graphics are.
Excerpt: Je trouve que Alpha Protocol est en rupture constante, d'un côté on trouve une progression dans laquelle le joueur est habilement impliqué, effectuant des choix souvent décisifs, de l'autre un gameplay qui n'arrive pas à s'adapter à différentes approches et se montre donc bancal, frustrant, dans lequel on ne sait jamais sur quel pied danser et qui souffre d'écueils déplorables.