Reviews and Problems with Almost Human Games Legend of Grimrock
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Legend of Grimrock
2 September 2013
Summary: Ladies and gentlemen, we are in the company of a grid-based, first-person dungeon crawler in the year 2012. No, you are not dreaming. You've just been presented with Legend of Grimrock from the folks over at Almost Human. Whether this brings back fond memories of Dungeon Master or is completely new to you, I can easily say that this title delivers. Personally, when I hear the term "dungeon crawler," I cringe a little.
Excerpt: I have always loved the sub-genre of dungeon crawler role playing games. The Eye of The Beholder series, Swords and Serpents , the Wizardry franchise, and Shinning: The Holy Ark are among my favorite games of the genre. Unfortunately after the mid 1990s, the genre faded to obscurity until a few years ago. Shortly after the release of the Nintendo DS the forgotten sub-genre was on the rise once more.
Conclusion: Legend of Grimrock manages to be attractive to two categories of gamers. Those who have played Dungeon Master before the ‘90’s came around will be able to relive those days, part of the Golden Age of gaming now, while those who started their first-person role-playing experience with an Elder Scrolls game will be able to experience a game that is closer to the core of the genre than any other modern one.
Summary: I very much appreciate Legend of Grimrock for all that it does. It honors its forefathers while making a name for itself. Even at the final reveal, I felt Almost Human knew how to create an awesome dungeon crawl while making it readily available to a new generation. It also serves as a lesson: some genres which appear outdated have huge potential in the modern era. For $14.99 on Steam, this game pays for itself.
Conclusion: Final Verdict : Though not perfect, Grimrock is a rousing success by appealing to both old-school fans of the genre and drawing in new players who are unfamiliar with the style. If this retro genre interests you, Almost Human certainly delivers on the hype.
Conclusion: Which is a shame, because you’ll probably want to delve deeper into this than just the first few levels, unless the thought of battling giant spiders scares you. If you can get over the relative tedium of the dungeons you’ll be trawling through, there’s a deep indie RPG adventure here. Certainly it’s good enough to recommend to old codgers who remember the likes of Eye of the Beholder or Lands of Lore.
Excerpt: Grimrock imprisons players. Its legend intrigues them. Instinct drives them. There’s something very primal about Legend of Grimrock . This simple, first-person dungeon crawler taps into basic human survival instinct and the will to escape captivity in such a way that players are compelled to conquer its formidable challenge, becoming captives of the game itself until the moment the credits roll.
Pros: Oppressive setting holds players captive, Excellent puzzles, Challenge that begs to be conquered
Cons: Enemy sound effects, Controls are rigid and require acclimation, Some seemingly impossible ambushes