Excerpt: Alan Wake, finally released on PC after being exclusive on Xbox 360 since release, is welcomed by many PC Gamers around the world. Developed by Remedy Entertainment (the company behind the Max Payne series), the game has spent four years in development before it graced the Xbox 360 with its presence and then another two before the PC gaming crowed could get their hands on the final product (Wooo for us).
Excerpt: Alan Wake’s American Nightmare is a follow-up to Remedy Entertainment’s hit psychological thriller, Alan Wake. American Nightmare pits Alan Wake against enemies called the Taken, people or objects which have been corrupted by the darkness. Wake must fight these increasingly difficult enemies through the same three levels in a battle of light versus darkness. The gameplay consists of scavenging for manuscripts, while battling the Taken at scripted intervals.
Excerpt: Horror and action are not always best buds. The two make appearances together, but usually with one taking center stage while the other shuffles uncomfortably in the back. I'm sure you've noticed that, especially when controlling combat-trained heroes with top of the line weaponry. We don't fear for such characters because they can ably handle horrific situations.
Summary: Alan Wake's American Nightmare is a combination of adrenaline-fueled arcade action and an exaggerated pulp action-adventure story. It's instant fun for all gamers but also takes the Alan Wake story forward for the fans.
Alan Wake's American Nightmare PC Technical Review
21 May 2012
Excerpt: Introduction, setup, requirements Remedy Entertainment recently brought its acclaimed mystery-horror game Alan Wake to PC, many years after platform plans changed with publisher Microsoft. The port turned out to be solid on all fronts, and a hit for the developer, which self-funded this version of the game. The newly released Alan Wake's American Nightmare serves as a budget-priced counterpart to the main game, complete with a new story, and a wave-based timed mode.
Summary: " Alan Wake's American Nightmare " is one of those games which is less than the sum of its parts, unfortunately. The single player gets repetitive as you go over the levels three times each, with little variation each time. The arcade action mode is fun initially, but the lack of co-op or any challenges beyond leaderboards weakens the appeal very quickly. If this game was shorter, it would have actually gotten a higher score.
Excerpt: Survival horror fans haven’t had much to terrorise them of late. Aside from the masterful, pant-fillingly horrible Dead Space 2, I can’t think of a single title from the past year that’s made me do the John Wayne walk of shame to the bedroom, in search of fresh boxers.
Pros: Creepy atmosphere, Unique twists, Great cliffhangers
Conclusion: Remedy Entertainment is fast becoming one of my favourite developers, despite their limited history of releases. I picked up the first Max Payne on a whim, impressed with the box art and the action depicted on the back, and fell in love with the gritty tale of one man’s quest to avenge his family’s death. The second Max Payne drew me in equally, and then during the seven year gap between The Fall of Max Payne and Alan Wake, Remedy Entertainment fell off the radar.
Conclusion: Also I want to add something which I thought many people may have missed throughout the playthroughs, the developers hid QR-Codes throughout the game and I was only able to find 2 of them, if you have a smartphone and a QR-Code scanner at hand right now I would HIGHLY recommend you scan the code in the images below Don’t worry there aren’t any spoilers in any of them.