Excerpt: Alan Wake, finally released on PC after being exclusive on Xbox 360 since release, is welcomed by many PC Gamers around the world. Developed by Remedy Entertainment (the company behind the Max Payne series), the game has spent four years in development before it graced the Xbox 360 with its presence and then another two before the PC gaming crowed could get their hands on the final product (Wooo for us).
Conclusion: Now I’ve already mentioned how the game has a strong narrative a deep story and plenty of cinematic themes about it, but of course these sort of features in a game usual lead to a lack of freedom in terms of gameplay. That’s not too much the case here. While the game does have a guided story, there is still plenty of time for you to break off the beaten path and do a little exploring or get yourself killed a couple of extra times.
Excerpt: Horror and action are not always best buds. The two make appearances together, but usually with one taking center stage while the other shuffles uncomfortably in the back. I'm sure you've noticed that, especially when controlling combat-trained heroes with top of the line weaponry. We don't fear for such characters because they can ably handle horrific situations.
Summary: Alan Wake's American Nightmare is a combination of adrenaline-fueled arcade action and an exaggerated pulp action-adventure story. It's instant fun for all gamers but also takes the Alan Wake story forward for the fans.
Summary: " Alan Wake's American Nightmare " is one of those games which is less than the sum of its parts, unfortunately. The single player gets repetitive as you go over the levels three times each, with little variation each time. The arcade action mode is fun initially, but the lack of co-op or any challenges beyond leaderboards weakens the appeal very quickly. If this game was shorter, it would have actually gotten a higher score.
Excerpt: Survival horror fans haven’t had much to terrorise them of late. Aside from the masterful, pant-fillingly horrible Dead Space 2, I can’t think of a single title from the past year that’s made me do the John Wayne walk of shame to the bedroom, in search of fresh boxers.
Pros: Creepy atmosphere, Unique twists, Great cliffhangers
Conclusion: Also I want to add something which I thought many people may have missed throughout the playthroughs, the developers hid QR-Codes throughout the game and I was only able to find 2 of them, if you have a smartphone and a QR-Code scanner at hand right now I would HIGHLY recommend you scan the code in the images below Don’t worry there aren’t any spoilers in any of them.
Conclusion: Remedy Entertainment is fast becoming one of my favourite developers, despite their limited history of releases. I picked up the first Max Payne on a whim, impressed with the box art and the action depicted on the back, and fell in love with the gritty tale of one man’s quest to avenge his family’s death. The second Max Payne drew me in equally, and then during the seven year gap between The Fall of Max Payne and Alan Wake, Remedy Entertainment fell off the radar.
Conclusion: Overall, I’m very happy that not only is Alan Wake on the PC like originally planned, but it’s a true PC title with actual PC features, with little-to-no sign of the game being a bad port. The visuals are stunning for the most part, aside from a few muddy textures, and the audio is some of the best I have ever heard in a survival horror game. The town feels alive, and it’s clear a lot of work and love went into creating it.