Summary: This game is a challenging and somewhat realistic real-time strategy simulator that makes a reasonable attempt to be historically and tactically accurate. Historical background information is provided for the playable civilizations, though the characters in the strange single-player storyline are fabricated. This game is much like AOE2, but lacks some of the more advanced tactical commands of AOE2. The main difference from AOE2 is the "home city" concept.
Summary: I do like this game but I liked some aspects of version 2 better. In AOE 3 I haven't figured out how to view my pieces from a consistent height. When I move the mouse to focus in a new direction its like they tried too hard to give the view a 3D feel. The result is just strange. This is my only complaint so far. I think I could really learn to love this game.
Summary: This game is a historical fiction strategy game follow up to the popular age of empires and age of empires II. I was a player of both games and loved them for what they were. However as soon as you begin playing you are immediately blown away by the graphic detail that is now able to be utilized since the release of its previous counterparts.
Summary: My eleven year old is playing game. Likes the fast pace for her and easy to use and understand. She plays as long as we will let her. I think some others might be better for adults or older kids.
Summary: This game is very realistic. However, because it is so realistic, different units are not equal in power. But a great campaign story mode and fun online play. Only problem with the online play, was that it takes a while to find a match. But if your patient enough, it's well worth the wait.