Summary: I really enjoyed this game. It wasn't so overwhelming that I had to keep tons of notes just to get thru (I hate that). It is a good length as far as playing time. Took me longer than the stated 20 hours but I didn't want to miss a thing! The puzzles and such are not so tough that you get frustrated. With the exception of finding the cure to the poison, that is. That was a bit mind bending and time consuming! But, overall I was very impressed.
Summary: this is a must for all mystery lovers who have always wanted to be part of the story! it gets a tad slow in spots but it keeps in line with the original book. its family safe and fun to get others involved in helping out and the different endings were great! its a must have!
Summary: We loved this game. Very addicting once you start playing. Even if you have not read any of the Agatha Christie books, this game is still just as fun and entertaining. I love the fact that there can be a different ending depending on the choices you make during the game play. Great game. It's a lot like the Nancy Drew PC games. Full of mystery and not too much gore.
Agatha Christie: And Then There Were None (PC Game)
31 August 2006
Summary: Well, I loved it! I'm a big fan of the story, And Then There Were None, or Ten Little Indians, and I love simulation/adventure PC games. Yes, the graphics are a bit slow (even dull) in places, but overall I really enjoyed playing it. I especially liked that you have to think to solve the mystery, it is not a random chance or hand-eye coordination type game.
Summary: Tja über Amazon.de besorgte ich mir "und dann gab es keines mehr..." für 19,90 € Hier gab es geteilte Meinungen über das Spiel System: Pentium 3 850 CPU, 256 MB RAM, 1500 MB HD, 16-fach CD- oder DVD-ROM-Laufwerk, 32MB Grafikkarte DirectX kompatibel, 16-bit Soundkarte, Windows 98 oder XP Story: Ich muß dazu sagen, das ich den Krimi selber nicht kenne und nicht weißt ob das Spiel absolut stimmig mit dem Buch ist. Mörderjagd mit Agatha Christie.
Pros: Tolle Grafik, Sound, Story,
Cons: Kein Abbrechen der Dialoge, Inventar verwirrend