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Agatha-christie-s-and-then-there-were-none.374624
6.4 out of 10

Agatha Christie's And Then There Were None

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Reviews and Problems with Agatha Christie's And Then There Were None

Showing 1-5 of 5
Overall 4
4.0

User review by XxCheshireGrinxX

XxCheshireGrinxX, Gamezebo
3 March 2010
  • Summary: I don't know whether I just have bad luck but I ran into weird glitches every step of the way in this game. The most annoying would be random black areas in the game. It was also very easy to miss key quest items and it wouldn't let you go back and get them. If you didn't go to certain areas or to talk to certain people at certain times you would miss key info.
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Overall 4
4.0

User review by dvadout

dvadout, Gamezebo
27 September 2009
  • Summary: All I can say about this game is, meh...I got stuck in a lot of areas because for one, who knew I had to dig into some sugar 3-4 times to retrieve a hidden battery?? The people who died died for no reason at all. There's two endings. I didn't feel like going through the whole scenario again just to see a different ending. A lot of the props you were suppose to pick up didn't go with a lot of the story.
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Overall 4
4.0

User review by Gaelle

Gaelle, Gamezebo
6 August 2008
  • Summary: To tell the truth, I was not thrilled by this game (I played it on CD-Rom). in a week-end with a friend we cracked everything. I thought there was a lot of uneccesary walking and going to a place. But the graphisms were good and the atmosphere was really Agatha Christian (sorry for the neologism!
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Overall 4
4.0

Disappointing and frustrating - Aggie deserves better!

Kelly V "Sugarbaby", Amazon
3 April 2006
  • Summary: I adore both Agatha Christie and adventure games like Myst, Nancy Drew mysteries, and the CSI games, so when I was browsing through and saw Dame Agatha's classic "And Then There Were None" had been turned into a game, I leapt for it! Imagine my disappointment when the game turned out to be not only boring, but absolutely ludicrous in some places.
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Overall 4
4.0

10 kleine Leichtmatrosen

KleenerApfel, Ciao
13 January 2006
  • Summary: Es gab eine Zeit, in der Adventurespiele genauso rar, wie beliebt waren, nämlich sehr. In den letzten 1-2 Jahren allerdings scheint das Genre wieder aufzublühen. Nach viel versprechenden Erscheinungen wie z.B. Still Life, Sherlock Holmes und Ankh bzw. weniger viel versprechenden wie Verliebt in Berlin hat im letzten Jahr nun auch Agatha Christies „Und dann gab’s keines mehr“ den Weg in die Läden gefunden.
  • Pros: Story, Steuerung
  • Cons: der ganze Rest
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