Reviews and Problems with Agatha Christie's And Then There Were None
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3 May 2009
Conclusion: I thoroughly enjoyed Agatha Christie: And Then There Were None despite the flaws. If you love a great "Whodunnit" with an engaging storyline, then this game will be a wonderful addition to your collection.
Excerpt: Awe Productions' Agatha Christie: And Then There Were None, published in 2005 by The Adventure Company, is an attempt to adapt Dame Christie's most beloved novel of the same name into a point-and-click adventure game. Although this adaptation may not have lived up to its full potential, it is still enjoyable, especially for fans of Christie.
Excerpt: Date: 1/6/2006 Good adventure games rely heavily on two things: storyline and interesting puzzles. If these elements are lacking in an adventure game, it usually means that you’re stuck with a tedious exercise in pointing and clicking. So if you’re going to create a mystery adventure game, you may as well draw upon the work one of the most well-regarded mystery writers of all time, Agatha Christie, and that’s just what And Then There Were None does.
Excerpt: Agatha Christie wrote the book Ten Little Indians in 1939. Just to show you how long ago that was, and how different a time it was, Ten Little Indians was only the American title for the book. In the UK it was published as Ten Little Niggers . Fortunately, the book wasn’t about the title; instead, the title referred to a nursery rhyme quoted in the story, and so the book only contained offensive words rather than offensive subject matter, and so it became one of...
Excerpt: Agatha Christie: And Then There Were None is a mystery adventure game based on one of Agatha Christie's most celebrated novels of the same name (also known as Ten Little Indians). The plot of the novel revolves around 10 strangers who have been invited to a special party at a mansion on a remote island.
Excerpt: Let’s get 10 people together for a party and then accuse them of murder. Then let’s get some of the guests killed and let the games begin! This game takes part in the Agatha Christie universe. Following the book of the same name, the game introduces you the player as an 11 th person to get stuck on the island and figure on just what on earth is going on.
Excerpt: Agatha Christie: And Then There Were None, an introduction. Agatha Christie's And Then There Were None (originally Ten Little Indians) has been hailed as the best selling crime novel of all time with over 100 million copies sold to date. It's no surprise then that a computer game, based on the book, has eventually been made.
Excerpt: Agatha Christie, even years after her death, is probably still one of the greatest mystery writers of all time. Within that genre, few have risen to her level and nobody has really broken new ground like she did. Her stories built the groundwork upon what most modern murder mystery stores are based. Creating a game based on a Christie story is actually nothing new.