Summary: I had low expectations as other sites' reviews trashed this game but after the first third it gets somewhat riveting. The game mechanics seem a tad clunky, the voice acting was phoned in, and the plot twists are melodramatic (the very last plot twist is flat out god awful.
Summary: As fairness goes, I'm sure some very talented people worked on this game, but, as an overall experience, it doesn't really show. Every element feels kind of unpolished or incomplete. Not rushed. Just not properly implemented with care.
Summary: When Fallout meets Fight Club, and bits and pieces of the S.T.A.L.K.E.R., Doom, AvP, and Gears of War franchises are thrown in for good measure, you get a slab of festering meat titled Afterfall: InSanity.
Summary: Afterfall: InSanity originally started as an independent Fallout-like project, through the time it evolved into TPP survival horror. I admit that I am not a big fan of survival horrors and would rather see a post-apocalyptic RPG, but hey, before passing judgments let's try it first.