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Afterfall: Insanity
6.5 out of 10

Afterfall: Insanity

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Reviews and Problems with Afterfall: Insanity

Showing 1-10 of 29
Overall 3
3.0

Afterfall: InSanity Extended Edition

Destructoid
9 April 2013
  • Summary: Dead Space meets Fallout meets Silent Hill meets being awful I'll suffer through many things if the promise of a post-apocalyptic horror is on the cards. To that end, I've lived through such atrocities as I Am Omega , and once really tried to like Hardware .
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Review: Afterfall: Insanity (PC)

Diehard GameFAN
15 May 2012
  • Excerpt: When I first laid eyes on Afterfall: Insanity , it seemed like a really intriguing prospect. A game that takes mechanical elements from games like Dead Space , then attaches those elements to a plot that’s culled from the same place as games like Metro 2033 , from an independent developer, for...
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Afterfall: InSanity Extended Edition

Hooked Gamers
3 March 2012
  • Conclusion: Despite the bad voice acting and relatively easy enemies, I found myself intrigued by Afterfall: Insanity . It was very satisfying to play something other than a white-bread American for once, and although the story is chaotic and the characters are quite flat, I genuinely wanted to find out what...
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Overall 6
6.0

Expert Review

Snackbar Games
19 January 2012
  • Excerpt: As an indie game, Afterfall: Insanity is quite a find, as it doesn’t really make any grievous mistakes, it just doesn’t differentiate itself from the pack in any meaningful way. As it is planned as simply the introductory game to a series of games set in this universe, it’s a positive first release.
  • Pros: Combat works fine; graphics are quite good for an indie game; no glaring flaws
  • Cons: Localization needs work; feels and plays like a generic post-apocalyptic action game
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Overall 3
3.0
Gameplay 4
3.5
Graphics 3
3.0
Sound 2
2.0

Afterfall: Insanity Review

Gamers Daily News
9 January 2012
  • Summary: Afterfall: Insanity is a bad game from all angles. It isn’t frightening in the least, and is filled with bugs and other issues. Survival/Horror fans should avoid this title at all costs.
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Overall 5
5.0
Gameplay 4
3.5
Looks 6
5.5

Afterfall: InSanity (PC) - Review

VGChartz
17 December 2011
  • Excerpt: A few weeks ago we posted a preview of Afterfall: InSanity , which you can find here . For those who haven’t been following the title, Afterfall: InSanity originally began life as a fan-based project, heavily influenced by the likes of Fallout and S.T.A.L.K.E.R.
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Overall 6
6.0

True insanity!

Game Debate
13 December 2011
  • Excerpt: Afterfall: Insanity was released on 25th November 2011, developed by an indie developer Intoxicate Studios, and published by a relatively unknown Polish publisher Nicolas Entertainment Group. The game had it's moment on the E3 with a trailer.
  • Pros: Story, Atmosphere
  • Cons: Voice acting, Animations, Not very scary
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Overall 4
4.0

Expert Review

Original-Gamer
10 December 2011
  • Conclusion: Afterfall: InSanity is an independently developed game which I can only assume was meant to emulate the experience of playing survival horror giants such as Dead Space, Doom 3, and Resident Evil.
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Overall 6
6.0

The dark and creepy Afterfall: Insanity is let down by its tedious combat and slow start.

GameSpot
7 December 2011
  • Summary: Imagine being trapped in a fallout shelter after a nuclear bomb transforms the outside world into an unrecognizable wasteland. The tight community of survivors is clawing at the walls to break free, desperate to return to the happier times that everyone still so clearly remembers.
  • Pros: Foreboding atmosphere, Interesting story, Puzzles and quick-time events create diversity
  • Cons: Clunky melee combat, Boring, linear introduction, Stilted voice acting
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Afterfall: Insanity

DarkStation
29 November 2011
  • Conclusion: Afterfall: Insanity is a bit of a mess. Everything about this product comes off as unfinished and if given more time to cook and iron out the bugs, the game could be enjoyable but in its current state it is barely passable.
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